diff options
author | Jason Ekstrand <[email protected]> | 2018-10-01 22:16:59 -0500 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2018-10-23 02:36:24 -0700 |
commit | 8b626a22b24089edf90cb1b06e5b1895bb36c61b (patch) | |
tree | 7e81c79266e1c21a35c7ac8134fa6e9de055e157 /src/mesa/state_tracker | |
parent | bf441d22a7917f38cb10b66c0a680190f636ee4e (diff) |
st/mesa: Record shader access qualifiers for images
They're not required to be the same as the access flag on the image
unit. For hardware that does shader image lowering based on the
qualifier (Intel), it may be required for state setup.
v2: (by Kenneth Graunke, incorporating feedback from Marek Olšák)
- Reduce both access and shader_access to uint16_t to avoid making
the pipe_image_view structure larger.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_atom_image.c | 27 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.h | 5 |
4 files changed, 28 insertions, 8 deletions
diff --git a/src/mesa/state_tracker/st_atom_image.c b/src/mesa/state_tracker/st_atom_image.c index 421c926cf04..db3539259ce 100644 --- a/src/mesa/state_tracker/st_atom_image.c +++ b/src/mesa/state_tracker/st_atom_image.c @@ -50,7 +50,7 @@ */ void st_convert_image(const struct st_context *st, const struct gl_image_unit *u, - struct pipe_image_view *img) + struct pipe_image_view *img, unsigned shader_access) { struct st_texture_object *stObj = st_texture_object(u->TexObj); @@ -70,6 +70,23 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u, unreachable("bad gl_image_unit::Access"); } + switch (shader_access) { + case GL_NONE: + img->shader_access = 0; + break; + case GL_READ_ONLY: + img->shader_access = PIPE_IMAGE_ACCESS_READ; + break; + case GL_WRITE_ONLY: + img->shader_access = PIPE_IMAGE_ACCESS_WRITE; + break; + case GL_READ_WRITE: + img->shader_access = PIPE_IMAGE_ACCESS_READ_WRITE; + break; + default: + unreachable("bad gl_image_unit::Access"); + } + if (stObj->base.Target == GL_TEXTURE_BUFFER) { struct st_buffer_object *stbuf = st_buffer_object(stObj->base.BufferObject); @@ -125,7 +142,8 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u, void st_convert_image_from_unit(const struct st_context *st, struct pipe_image_view *img, - GLuint imgUnit) + GLuint imgUnit, + unsigned shader_access) { struct gl_image_unit *u = &st->ctx->ImageUnits[imgUnit]; @@ -134,7 +152,7 @@ st_convert_image_from_unit(const struct st_context *st, return; } - st_convert_image(st, u, img); + st_convert_image(st, u, img, shader_access); } static void @@ -153,7 +171,8 @@ st_bind_images(struct st_context *st, struct gl_program *prog, for (i = 0; i < prog->info.num_images; i++) { struct pipe_image_view *img = &images[i]; - st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i]); + st_convert_image_from_unit(st, img, prog->sh.ImageUnits[i], + prog->sh.ImageAccess[i]); } cso_set_shader_images(st->cso_context, shader_type, 0, prog->info.num_images, images); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index e6e27a852f5..b8cc616d8f2 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -3237,7 +3237,7 @@ st_NewImageHandle(struct gl_context *ctx, struct gl_image_unit *imgObj) struct pipe_context *pipe = st->pipe; struct pipe_image_view image; - st_convert_image(st, imgObj, &image); + st_convert_image(st, imgObj, &image, GL_READ_WRITE); return pipe->create_image_handle(pipe, &image); } diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 9655eede5fe..56d01d39bf0 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -540,7 +540,7 @@ st_create_image_handle_from_unit(struct st_context *st, struct pipe_context *pipe = st->pipe; struct pipe_image_view img; - st_convert_image_from_unit(st, &img, imgUnit); + st_convert_image_from_unit(st, &img, imgUnit, GL_READ_WRITE); return pipe->create_image_handle(pipe, &img); } diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 726ab78dad4..7fb3f09a1c2 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -320,12 +320,13 @@ st_compressed_format_fallback(struct st_context *st, mesa_format format); void st_convert_image(const struct st_context *st, const struct gl_image_unit *u, - struct pipe_image_view *img); + struct pipe_image_view *img, unsigned shader_access); void st_convert_image_from_unit(const struct st_context *st, struct pipe_image_view *img, - GLuint imgUnit); + GLuint imgUnit, + unsigned shader_access); void st_convert_sampler(const struct st_context *st, |