diff options
author | Kenneth Graunke <[email protected]> | 2018-10-29 22:38:57 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2018-12-21 15:29:32 -0800 |
commit | 626f2477abd11730be7c249fa64e6ca4c53a1dc9 (patch) | |
tree | 838042fa21d7621c4e0b3b8d523817ec7086ee10 /src/mesa/state_tracker | |
parent | 3a78b46e59318e58aba87e44689925a3bc84fa88 (diff) |
st/nir: Drop unused gl_program parameter in VS input handling helper.
Nobody uses this, so let's drop it. This makes the helper callable
from places without a gl_program.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_nir.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index ed9f643e890..14927c8a4a9 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -81,7 +81,7 @@ st_nir_fixup_varying_slots(struct st_context *st, struct exec_list *var_list) * on varying-slot w/ the VS outputs) */ static void -st_nir_assign_vs_in_locations(struct gl_program *prog, nir_shader *nir) +st_nir_assign_vs_in_locations(nir_shader *nir) { nir->num_inputs = 0; nir_foreach_variable_safe(var, &nir->inputs) { @@ -810,7 +810,7 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog, if (nir->info.stage == MESA_SHADER_VERTEX) { /* Needs special handling so drvloc matches the vbo state: */ - st_nir_assign_vs_in_locations(prog, nir); + st_nir_assign_vs_in_locations(nir); /* Re-lower global vars, to deal with any dead VS inputs. */ NIR_PASS_V(nir, nir_lower_global_vars_to_local); |