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authorJason Ekstrand <[email protected]>2018-10-18 15:18:30 -0500
committerJason Ekstrand <[email protected]>2018-10-26 11:45:29 -0500
commit28bb6abd1da83b26a9764598e39f80399b505b94 (patch)
tree848a7d456b8504dfb325abf8ed8b04de320762d0 /src/mesa/state_tracker
parent292ebdbf985f09e9af3dec28af784247510e0904 (diff)
nir/validate: Print when the validation failed
Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_glsl_to_nir.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 911284401e0..fe85eeb458d 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -721,7 +721,7 @@ st_link_nir(struct gl_context *ctx,
PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER);
if (nir_lower_wpos_ytransform(nir, &wpos_options)) {
- nir_validate_shader(nir);
+ nir_validate_shader(nir, "after nir_lower_wpos_ytransform");
_mesa_add_state_reference(shader->Program->Parameters,
wposTransformState);
}