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authorMarek Olšák <[email protected]>2012-11-11 15:32:59 +0100
committerMarek Olšák <[email protected]>2012-11-12 21:37:31 +0100
commite7dde5c8fb8ae6964bd5972d5962c2a26fc6ee0f (patch)
tree0e0991aa4de860c9c52740c814df975bb0c30729 /src/mesa/state_tracker
parent6dd839f23a8ee7b6853f7320a2715df44040b358 (diff)
st/mesa: fix computation of last_level in GenerateMipmap
Array textures were broken. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c28
1 files changed, 7 insertions, 21 deletions
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 889200686e4..c0926131254 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -121,30 +121,16 @@ compute_num_levels(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target)
{
- if (target == GL_TEXTURE_RECTANGLE_ARB) {
- return 1;
- }
- else {
- const struct gl_texture_image *baseImage =
- _mesa_get_tex_image(ctx, texObj, target, texObj->BaseLevel);
- GLuint size, numLevels;
+ const struct gl_texture_image *baseImage;
+ GLuint numLevels;
- size = MAX2(baseImage->Width2, baseImage->Height2);
- size = MAX2(size, baseImage->Depth2);
+ baseImage = _mesa_get_tex_image(ctx, texObj, target, texObj->BaseLevel);
- numLevels = texObj->BaseLevel;
-
- while (size > 0) {
- numLevels++;
- size >>= 1;
- }
+ numLevels = texObj->BaseLevel + baseImage->MaxNumLevels;
+ numLevels = MIN2(numLevels, texObj->MaxLevel + 1);
+ assert(numLevels >= 1);
- numLevels = MIN2(numLevels, texObj->MaxLevel + 1);
-
- assert(numLevels >= 1);
-
- return numLevels;
- }
+ return numLevels;
}