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authorRoland Scheidegger <[email protected]>2013-05-09 00:55:22 +0200
committerRoland Scheidegger <[email protected]>2013-05-18 00:31:49 +0200
commit0346e9b3bb24cf79c182a86fd8445251dfaa64ca (patch)
treed9931400881c62efa3fc65a00c8a002f72e428ea /src/mesa/state_tracker
parenta5b0452400dd6c2fd2a0921584f6fcee915a8b62 (diff)
st/mesa: fix weird UCMP opcode use for bool ubo load
I don't know what this code was trying to do but whatever it was it couldn't have worked since negation of integer boolean inputs while not specified as outright illegal (not yet at least) won't do anything since it doesn't affect the result of comparison with zero at all. In fact it looks like the whole instruction can just be omitted. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index cbd706d6e59..b1b6e612267 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1945,8 +1945,6 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
if (ir->type->base_type == GLSL_TYPE_BOOL) {
emit(ir, TGSI_OPCODE_USNE, result_dst, cbuf, st_src_reg_for_int(0));
- result_src.negate = 1;
- emit(ir, TGSI_OPCODE_UCMP, result_dst, result_src, st_src_reg_for_int(~0), st_src_reg_for_int(0));
} else {
emit(ir, TGSI_OPCODE_MOV, result_dst, cbuf);
}
@@ -2396,8 +2394,8 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir)
if (native_integers) {
/* This is necessary because TGSI's CMP instruction expects the
* condition to be a float, and we store booleans as integers.
- * If TGSI had a UCMP instruction or similar, this extra
- * instruction would not be necessary.
+ * TODO: really want to avoid i2f path and use UCMP. Requires
+ * changes to process_move_condition though too.
*/
condition_temp = get_temp(glsl_type::vec4_type);
condition.negate = 0;