diff options
author | Jakob Bornecrantz <[email protected]> | 2009-06-09 07:53:25 +0200 |
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committer | Jakob Bornecrantz <[email protected]> | 2009-06-09 07:53:25 +0200 |
commit | ee98ae5a29ca870149c4a0d2a8f25f55e0fd333a (patch) | |
tree | 308fa87e22a276c0f8f28fd9f0986d20b52be928 /src/mesa/state_tracker | |
parent | d9617deb008b75f4a605a30408aeb1948139c33e (diff) | |
parent | 76a1017e978f8e51114d765c8c98ff25da13042b (diff) |
Merge branch 'mesa_7_5_branch'
Conflicts:
Makefile
src/mesa/main/version.h
src/mesa/shader/slang/slang_preprocess.c
src/mesa/state_tracker/st_cb_bufferobjects.c
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_bufferobjects.c | 10 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_program.c | 43 |
2 files changed, 26 insertions, 27 deletions
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index f140641d7ef..7021d732089 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -245,11 +245,10 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, assert(offset < obj->Size); assert(offset + length <= obj->Size); - map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, - offset, length, flags); - if (obj->Pointer) { - obj->Offset = 0; - obj->Length = obj->Size; + map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags); + if(obj->Pointer) { + obj->Offset = offset; + obj->Length = length; map += offset; } @@ -268,7 +267,6 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, /* Subrange is relative to mapped range */ assert(offset >= 0); assert(length >= 0); - assert(offset < obj->Length); assert(offset + length <= obj->Length); pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer, diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 34926101ed0..72ca8524582 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -55,20 +55,6 @@ #define TGSI_DEBUG 0 -/** XXX we should use the version of this from u_memory.h but including - * that header causes symbol collisions. - */ -static INLINE void * -mem_dup(const void *src, uint size) -{ - void *dup = _mesa_malloc(size); - if (dup) - _mesa_memcpy(dup, src, size); - return dup; -} - - - /** * Translate a Mesa vertex shader into a TGSI shader. * \param outputMapping to map vertex program output registers (VERT_RESULT_x) @@ -84,7 +70,7 @@ st_translate_vertex_program(struct st_context *st, const ubyte *outputSemanticIndex) { struct pipe_context *pipe = st->pipe; - struct tgsi_token tokens[ST_MAX_SHADER_TOKENS]; + struct tgsi_token *tokens; GLuint defaultOutputMapping[VERT_RESULT_MAX]; struct pipe_shader_state vs; GLuint attr, i; @@ -102,6 +88,13 @@ st_translate_vertex_program(struct st_context *st, GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; + tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens); + if(!tokens) { + /* FIXME: propagate error to the caller */ + assert(0); + return; + } + memset(&vs, 0, sizeof(vs)); memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); @@ -297,9 +290,6 @@ st_translate_vertex_program(struct st_context *st, } } - assert(vs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION); - - if (outputMapping) { /* find max output slot referenced to compute vs_num_outputs */ GLuint maxSlot = 0; @@ -347,7 +337,9 @@ st_translate_vertex_program(struct st_context *st, assert(num_tokens < ST_MAX_SHADER_TOKENS); vs.tokens = (struct tgsi_token *) - mem_dup(tokens, num_tokens * sizeof(tokens[0])); + _mesa_realloc(tokens, + ST_MAX_SHADER_TOKENS * sizeof *tokens, + num_tokens * sizeof *tokens); stvp->num_inputs = vs_num_inputs; stvp->state = vs; /* struct copy */ @@ -375,7 +367,7 @@ st_translate_fragment_program(struct st_context *st, const GLuint inputMapping[]) { struct pipe_context *pipe = st->pipe; - struct tgsi_token tokens[ST_MAX_SHADER_TOKENS]; + struct tgsi_token *tokens; GLuint outputMapping[FRAG_RESULT_MAX]; GLuint defaultInputMapping[FRAG_ATTRIB_MAX]; struct pipe_shader_state fs; @@ -395,6 +387,13 @@ st_translate_fragment_program(struct st_context *st, GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; + tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens); + if(!tokens) { + /* FIXME: propagate error to the caller */ + assert(0); + return; + } + memset(&fs, 0, sizeof(fs)); memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); @@ -536,7 +535,9 @@ st_translate_fragment_program(struct st_context *st, assert(num_tokens < ST_MAX_SHADER_TOKENS); fs.tokens = (struct tgsi_token *) - mem_dup(tokens, num_tokens * sizeof(tokens[0])); + _mesa_realloc(tokens, + ST_MAX_SHADER_TOKENS * sizeof *tokens, + num_tokens * sizeof *tokens); stfp->state = fs; /* struct copy */ stfp->driver_shader = pipe->create_fs_state(pipe, &fs); |