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authorEric Anholt <[email protected]>2012-06-25 10:23:24 -0700
committerEric Anholt <[email protected]>2012-07-20 10:43:33 -0700
commitabcdbdf9cce3c7520ee999fac3099d609960847d (patch)
treefd3c3bb8d17baff017aeea9819d04fd695c31a6b /src/mesa/state_tracker
parentf609cf782ab5e90ddf045dc4b0da8cebf99be0d1 (diff)
mesa: Move the _mesa_uniform_merge_location_offset to glGetUniformLocation().
With the upcoming GL_ARB_uniform_buffer_object changes, the only other caller that will want the cooked value is state_tracker. Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 34dbfd3b2b1..50c450ea40c 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -2889,13 +2889,15 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx,
return;
}
- int loc = _mesa_get_uniform_location(ctx, shader_program, name);
-
- if (loc == -1) {
+ unsigned offset;
+ unsigned index = _mesa_get_uniform_location(ctx, shader_program, name,
+ &offset);
+ if (offset == GL_INVALID_INDEX) {
fail_link(shader_program,
"Couldn't find uniform for initializer %s\n", name);
return;
}
+ int loc = _mesa_uniform_merge_location_offset(index, offset);
for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) {
ir_constant *element;