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authorSamuel Pitoiset <[email protected]>2016-01-05 23:53:30 +0100
committerSamuel Pitoiset <[email protected]>2016-02-13 16:01:01 +0100
commit805d92e54038255c145e464670d3352276ae27a9 (patch)
tree743ca7564b0b88a5786a896bf93ea45989290ea5 /src/mesa/state_tracker
parent61c87cd2c0698fad68e4a02c44cdcbd4fd00191a (diff)
st/mesa: add state validation for compute shaders
This binds atomics, constants, samplers, ssbos, textures and ubos. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom.c6
-rw-r--r--src/mesa/state_tracker/st_atom.h5
-rw-r--r--src/mesa/state_tracker/st_atom_atomicbuf.c18
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c46
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c8
-rw-r--r--src/mesa/state_tracker/st_atom_storagebuf.c21
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c26
7 files changed, 129 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index 3427a92972f..8a04d747b13 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -99,6 +99,12 @@ static const struct st_tracked_state *render_atoms[] =
static const struct st_tracked_state *compute_atoms[] =
{
&st_update_cp,
+ &st_update_compute_texture,
+ &st_update_sampler, /* depends on update_compute_texture for swizzle */
+ &st_update_cs_constants,
+ &st_bind_cs_ubos,
+ &st_bind_cs_atomics,
+ &st_bind_cs_ssbos,
};
diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h
index ef33645eaa7..ac1aae8e6c2 100644
--- a/src/mesa/state_tracker/st_atom.h
+++ b/src/mesa/state_tracker/st_atom.h
@@ -72,26 +72,31 @@ extern const struct st_tracked_state st_update_vertex_texture;
extern const struct st_tracked_state st_update_geometry_texture;
extern const struct st_tracked_state st_update_tessctrl_texture;
extern const struct st_tracked_state st_update_tesseval_texture;
+extern const struct st_tracked_state st_update_compute_texture;
extern const struct st_tracked_state st_update_fs_constants;
extern const struct st_tracked_state st_update_gs_constants;
extern const struct st_tracked_state st_update_tes_constants;
extern const struct st_tracked_state st_update_tcs_constants;
extern const struct st_tracked_state st_update_vs_constants;
+extern const struct st_tracked_state st_update_cs_constants;
extern const struct st_tracked_state st_bind_fs_ubos;
extern const struct st_tracked_state st_bind_vs_ubos;
extern const struct st_tracked_state st_bind_gs_ubos;
extern const struct st_tracked_state st_bind_tcs_ubos;
extern const struct st_tracked_state st_bind_tes_ubos;
+extern const struct st_tracked_state st_bind_cs_ubos;
extern const struct st_tracked_state st_bind_fs_atomics;
extern const struct st_tracked_state st_bind_vs_atomics;
extern const struct st_tracked_state st_bind_gs_atomics;
extern const struct st_tracked_state st_bind_tcs_atomics;
extern const struct st_tracked_state st_bind_tes_atomics;
+extern const struct st_tracked_state st_bind_cs_atomics;
extern const struct st_tracked_state st_bind_fs_ssbos;
extern const struct st_tracked_state st_bind_vs_ssbos;
extern const struct st_tracked_state st_bind_gs_ssbos;
extern const struct st_tracked_state st_bind_tcs_ssbos;
extern const struct st_tracked_state st_bind_tes_ssbos;
+extern const struct st_tracked_state st_bind_cs_ssbos;
extern const struct st_tracked_state st_update_pixel_transfer;
extern const struct st_tracked_state st_update_tess;
diff --git a/src/mesa/state_tracker/st_atom_atomicbuf.c b/src/mesa/state_tracker/st_atom_atomicbuf.c
index 1c30d1fb701..d83c3960640 100644
--- a/src/mesa/state_tracker/st_atom_atomicbuf.c
+++ b/src/mesa/state_tracker/st_atom_atomicbuf.c
@@ -156,3 +156,21 @@ const struct st_tracked_state st_bind_tes_atomics = {
},
bind_tes_atomics
};
+
+static void
+bind_cs_atomics(struct st_context *st)
+{
+ struct gl_shader_program *prog =
+ st->ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
+
+ st_bind_atomics(st, prog, PIPE_SHADER_COMPUTE);
+}
+
+const struct st_tracked_state st_bind_cs_atomics = {
+ "st_bind_cs_atomics",
+ {
+ 0,
+ ST_NEW_COMPUTE_PROGRAM | ST_NEW_ATOMIC_BUFFER,
+ },
+ bind_cs_atomics
+};
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 66811d29c29..407dfd31c80 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -61,7 +61,8 @@ void st_upload_constants( struct st_context *st,
shader_type == PIPE_SHADER_FRAGMENT ||
shader_type == PIPE_SHADER_GEOMETRY ||
shader_type == PIPE_SHADER_TESS_CTRL ||
- shader_type == PIPE_SHADER_TESS_EVAL);
+ shader_type == PIPE_SHADER_TESS_EVAL ||
+ shader_type == PIPE_SHADER_COMPUTE);
/* update constants */
if (params && params->NumParameters) {
@@ -226,6 +227,28 @@ const struct st_tracked_state st_update_tes_constants = {
update_tes_constants /* update */
};
+/* Compute shader:
+ */
+static void update_cs_constants(struct st_context *st )
+{
+ struct st_compute_program *cp = st->cp;
+ struct gl_program_parameter_list *params;
+
+ if (cp) {
+ params = cp->Base.Base.Parameters;
+ st_upload_constants( st, params, PIPE_SHADER_COMPUTE );
+ }
+}
+
+const struct st_tracked_state st_update_cs_constants = {
+ "st_update_cs_constants", /* name */
+ { /* dirty */
+ _NEW_PROGRAM_CONSTANTS, /* mesa */
+ ST_NEW_COMPUTE_PROGRAM, /* st */
+ },
+ update_cs_constants /* update */
+};
+
static void st_bind_ubos(struct st_context *st,
struct gl_shader *shader,
unsigned shader_type)
@@ -363,3 +386,24 @@ const struct st_tracked_state st_bind_tes_ubos = {
},
bind_tes_ubos
};
+
+static void bind_cs_ubos(struct st_context *st)
+{
+ struct gl_shader_program *prog =
+ st->ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
+
+ if (!prog)
+ return;
+
+ st_bind_ubos(st, prog->_LinkedShaders[MESA_SHADER_COMPUTE],
+ PIPE_SHADER_COMPUTE);
+}
+
+const struct st_tracked_state st_bind_cs_ubos = {
+ "st_bind_cs_ubos",
+ {
+ 0,
+ ST_NEW_COMPUTE_PROGRAM | ST_NEW_UNIFORM_BUFFER,
+ },
+ bind_cs_ubos
+};
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 94231cf1946..82dcf5ee0ca 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -321,6 +321,14 @@ update_samplers(struct st_context *st)
st->state.samplers[PIPE_SHADER_TESS_EVAL],
&st->state.num_samplers[PIPE_SHADER_TESS_EVAL]);
}
+ if (ctx->ComputeProgram._Current) {
+ update_shader_samplers(st,
+ PIPE_SHADER_COMPUTE,
+ &ctx->ComputeProgram._Current->Base,
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits,
+ st->state.samplers[PIPE_SHADER_COMPUTE],
+ &st->state.num_samplers[PIPE_SHADER_COMPUTE]);
+ }
}
diff --git a/src/mesa/state_tracker/st_atom_storagebuf.c b/src/mesa/state_tracker/st_atom_storagebuf.c
index f165cc3e0a1..37b4c4d256d 100644
--- a/src/mesa/state_tracker/st_atom_storagebuf.c
+++ b/src/mesa/state_tracker/st_atom_storagebuf.c
@@ -194,3 +194,24 @@ const struct st_tracked_state st_bind_tes_ssbos = {
},
bind_tes_ssbos
};
+
+static void bind_cs_ssbos(struct st_context *st)
+{
+ struct gl_shader_program *prog =
+ st->ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
+
+ if (!prog)
+ return;
+
+ st_bind_ssbos(st, prog->_LinkedShaders[MESA_SHADER_COMPUTE],
+ PIPE_SHADER_COMPUTE);
+}
+
+const struct st_tracked_state st_bind_cs_ssbos = {
+ "st_bind_cs_ssbos",
+ {
+ 0,
+ ST_NEW_COMPUTE_PROGRAM | ST_NEW_STORAGE_BUFFER,
+ },
+ bind_cs_ssbos
+};
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 3e3775200a8..b4e6f9b639a 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -534,6 +534,22 @@ update_tesseval_textures(struct st_context *st)
}
+static void
+update_compute_textures(struct st_context *st)
+{
+ const struct gl_context *ctx = st->ctx;
+
+ if (ctx->ComputeProgram._Current) {
+ update_textures(st,
+ MESA_SHADER_COMPUTE,
+ &ctx->ComputeProgram._Current->Base,
+ ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits,
+ st->state.sampler_views[PIPE_SHADER_COMPUTE],
+ &st->state.num_sampler_views[PIPE_SHADER_COMPUTE]);
+ }
+}
+
+
const struct st_tracked_state st_update_fragment_texture = {
"st_update_texture", /* name */
{ /* dirty */
@@ -582,3 +598,13 @@ const struct st_tracked_state st_update_tesseval_texture = {
},
update_tesseval_textures /* update */
};
+
+
+const struct st_tracked_state st_update_compute_texture = {
+ "st_update_compute_texture", /* name */
+ { /* dirty */
+ _NEW_TEXTURE, /* mesa */
+ ST_NEW_COMPUTE_PROGRAM | ST_NEW_SAMPLER_VIEWS, /* st */
+ },
+ update_compute_textures /* update */
+};