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authorBas Nieuwenhuizen <[email protected]>2016-03-24 08:30:09 -0600
committerBrian Paul <[email protected]>2016-03-24 08:36:43 -0600
commitf96309753b7f5f4ea5e1942778087b3ace8eda9b (patch)
tree468944dfe7dac7c04c956660c941bea2f2be26c3 /src/mesa/state_tracker
parent0bea0e7141a7698118bfd465fdb4adf8e0b21bc8 (diff)
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enabled.
This removes any dependency on driver validation of the number of framebuffer samples. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c5
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c2
2 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index c20cadf508f..366163e42df 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -31,6 +31,7 @@
*/
#include "main/macros.h"
+#include "main/framebuffer.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_debug.h"
@@ -235,12 +236,12 @@ static void update_raster_state( struct st_context *st )
raster->line_stipple_factor = ctx->Line.StippleFactor - 1;
/* _NEW_MULTISAMPLE */
- raster->multisample = ctx->Multisample._Enabled;
+ raster->multisample = _mesa_is_multisample_enabled(ctx);
/* _NEW_MULTISAMPLE | _NEW_BUFFERS */
raster->force_persample_interp =
!st->force_persample_in_shader &&
- ctx->Multisample._Enabled &&
+ _mesa_is_multisample_enabled(ctx) &&
ctx->Multisample.SampleShading &&
ctx->Multisample.MinSampleShadingValue *
ctx->DrawBuffer->Visual.samples > 1;
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index ff90bd61d5b..709f0cbcb91 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -74,7 +74,7 @@ update_fp( struct st_context *st )
/* _NEW_MULTISAMPLE | _NEW_BUFFERS */
key.persample_shading =
st->force_persample_in_shader &&
- st->ctx->Multisample._Enabled &&
+ _mesa_is_multisample_enabled(st->ctx) &&
st->ctx->Multisample.SampleShading &&
st->ctx->Multisample.MinSampleShadingValue *
_mesa_geometric_samples(st->ctx->DrawBuffer) > 1;