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authorBrian <[email protected]>2007-10-24 14:40:09 -0600
committerBrian <[email protected]>2007-10-24 14:40:09 -0600
commit7636aac54bb357ce907ae6cc2c41f32957faecf3 (patch)
treea4aebd346f243a63bc1ed86c7dc3150820a74107 /src/mesa/state_tracker
parent40a0b053f78acd0a08f6876518b8e9301480431f (diff)
Fix glDrawElements + VBO rendering when ptr/offset is not zero.
When an index VBO is bound, glDrawElement's indices pointer is really an offset into the element buffer. Add that offset to the prims[i].start value before calling pipe->draw_elements(). Fixes vbo.c conform test.
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_draw.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index fbf7713f58d..d7d9a1d203b 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -197,7 +197,7 @@ st_draw_vbo(GLcontext *ctx,
/* indexed primitive */
struct gl_buffer_object *bufobj = ib->obj;
struct pipe_buffer_handle *indexBuf = NULL;
- unsigned indexSize, i;
+ unsigned indexSize, indexOffset, i;
switch (ib->type) {
case GL_UNSIGNED_INT:
@@ -218,18 +218,21 @@ st_draw_vbo(GLcontext *ctx,
/* elements/indexes are in a real VBO */
struct st_buffer_object *stobj = st_buffer_object(bufobj);
winsys->buffer_reference(winsys, &indexBuf, stobj->buffer);
+ indexOffset = (unsigned) ib->ptr / indexSize;
}
else {
/* element/indicies are in user space memory */
indexBuf = winsys->user_buffer_create(winsys,
(void *) ib->ptr,
ib->count * indexSize);
+ indexOffset = 0;
}
/* draw */
for (i = 0; i < nr_prims; i++) {
pipe->draw_elements(pipe, indexBuf, indexSize,
- prims[i].mode, prims[i].start, prims[i].count);
+ prims[i].mode,
+ prims[i].start + indexOffset, prims[i].count);
}
winsys->buffer_reference(winsys, &indexBuf, NULL);