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authorRoland Scheidegger <[email protected]>2010-02-11 18:15:10 +0100
committerRoland Scheidegger <[email protected]>2010-02-11 18:15:10 +0100
commit263406addb90ca7599ddfb210944ab0dd63b973c (patch)
tree161c0104195ee4f6f7fe1f0ae6e8c6fa983dd466 /src/mesa/state_tracker
parentb75adabc89e34083ac302ac9bafc8d80b62ac14c (diff)
gallium: give pipe_stencil_ref its own cso_save/restore functions
seems cleaner, and other dynamic state like viewport is handled that way too
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 74ec85107f4..898c32293d1 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -215,6 +215,7 @@ clear_with_quad(GLcontext *ctx,
*/
cso_save_blend(st->cso_context);
+ cso_save_stencil_ref(st->cso_context);
cso_save_depth_stencil_alpha(st->cso_context);
cso_save_rasterizer(st->cso_context);
cso_save_fragment_shader(st->cso_context);
@@ -280,6 +281,7 @@ clear_with_quad(GLcontext *ctx,
/* Restore pipe state */
cso_restore_blend(st->cso_context);
+ cso_restore_stencil_ref(st->cso_context);
cso_restore_depth_stencil_alpha(st->cso_context);
cso_restore_rasterizer(st->cso_context);
cso_restore_fragment_shader(st->cso_context);