diff options
author | Timothy Arceri <[email protected]> | 2016-11-04 11:40:10 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:42 +1100 |
commit | 4807a83da0e0f5e3272e85504ee3b2213ef1910a (patch) | |
tree | 049b5850dad445b764189b9ba122b6fb51876d63 /src/mesa/state_tracker | |
parent | c46a630000a2539e38a448f24a456397ce201a2e (diff) |
mesa/glsl: set num_textures per stage directly in shader_info
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index b4ccc5f0525..12a53ecb73d 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -6636,7 +6636,7 @@ set_affected_state_flags(uint64_t *states, if (prog->Parameters->NumParameters) *states |= new_constants; - if (shader->num_samplers) + if (prog->info.num_textures) *states |= new_sampler_views | new_samplers; if (shader->NumImages) |