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authorIan Romanick <[email protected]>2011-08-20 16:07:10 -0700
committerIan Romanick <[email protected]>2011-10-07 16:39:51 -0700
commite2bdef53807d0f23c2a1ff326ea8190cb57aa90a (patch)
tree23931941d3a090a4e0100fd939ceb5034a85b303 /src/mesa/state_tracker
parent77d67a44cc9788072090e3f1000cfe1cec0a6807 (diff)
mesa: Simplify calling Driver.ProgramStringNotify after previous refactors
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp44
1 files changed, 11 insertions, 33 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 80a593071b4..fe65ae53941 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5180,39 +5180,17 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]);
if (linked_prog) {
- bool ok = true;
-
- switch (prog->_LinkedShaders[i]->Type) {
- case GL_VERTEX_SHADER:
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
- linked_prog);
- if (!ok) {
- _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL);
- }
- break;
- case GL_FRAGMENT_SHADER:
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
- linked_prog);
- if (!ok) {
- _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL);
- }
- break;
- case GL_GEOMETRY_SHADER:
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV,
- linked_prog);
- if (!ok) {
- _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL);
- }
- break;
- }
- if (!ok) {
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, NULL);
+ static const GLenum targets[] = {
+ GL_VERTEX_PROGRAM_ARB,
+ GL_FRAGMENT_PROGRAM_ARB,
+ GL_GEOMETRY_PROGRAM_NV
+ };
+
+ _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
+ linked_prog);
+ if (!ctx->Driver.ProgramStringNotify(ctx, targets[i], linked_prog)) {
+ _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
+ NULL);
_mesa_reference_program(ctx, &linked_prog, NULL);
return GL_FALSE;
}