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authorMarek Olšák <[email protected]>2017-01-20 02:26:42 +0100
committerMarek Olšák <[email protected]>2017-01-24 23:52:01 +0100
commitd9ef54923804d5fe44a1d3ad5c29e9b8e8382359 (patch)
treeb62dca2809e729b4a10b6ffe8649a88e6fb72e64 /src/mesa/state_tracker
parentdd65f0efc91418bbafd5cc4b63840b5a734d43d1 (diff)
st/mesa: destroy pipe_context before destroying st_context (v2)
If radeonsi starts compiling an optimized shader variant asynchronously with a GL debug callback set and the application destroys the GL context, radeonsi crashes when trying to write shader stats into the debug output of a non-existent context after compilation, because st/mesa was destroyed before pipe_context. Firefox with WebGL2 enabled hits this bug. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99456 v2: protect against a double destroy in st_create_context_priv and callers. Cc: 17.0 <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_context.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 0eae971143b..55237345fc1 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -278,7 +278,7 @@ void st_invalidate_state(struct gl_context * ctx, GLbitfield new_state)
static void
-st_destroy_context_priv(struct st_context *st)
+st_destroy_context_priv(struct st_context *st, bool destroy_pipe)
{
uint shader, i;
@@ -314,6 +314,10 @@ st_destroy_context_priv(struct st_context *st)
st_invalidate_readpix_cache(st);
cso_destroy_context(st->cso_context);
+
+ if (st->pipe && destroy_pipe)
+ st->pipe->destroy(st->pipe);
+
free( st );
}
@@ -503,7 +507,7 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
/* This can happen when a core profile was requested, but the driver
* does not support some features of GL 3.1 or later.
*/
- st_destroy_context_priv(st);
+ st_destroy_context_priv(st, false);
return NULL;
}
@@ -579,7 +583,6 @@ destroy_tex_sampler_cb(GLuint id, void *data, void *userData)
void st_destroy_context( struct st_context *st )
{
- struct pipe_context *pipe = st->pipe;
struct gl_context *ctx = st->ctx;
GLuint i;
@@ -608,11 +611,9 @@ void st_destroy_context( struct st_context *st )
/* This will free the st_context too, so 'st' must not be accessed
* afterwards. */
- st_destroy_context_priv(st);
+ st_destroy_context_priv(st, true);
st = NULL;
- pipe->destroy( pipe );
-
free(ctx);
}