summaryrefslogtreecommitdiffstats
path: root/src/mesa/state_tracker
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2011-10-04 18:26:39 -0600
committerBrian Paul <[email protected]>2011-10-05 21:06:47 -0600
commit5253cf98057dad54e25b4b8c36f8cf24f559314c (patch)
treee3eae8ee98685f9a1795e3d301680e96871d651a /src/mesa/state_tracker
parentc3ef232315a4e9c18b3d812dbb28ffac6830d6f8 (diff)
mesa: get rid of imageOffsets arrays in texstore code
These were used to find the start of a 3D image slice (or 2D array texture slice) given a base address. Instead, use a simple array of address of image slices instead. This is a step toward getting rid of the gl_texture_image::ImageOffsets field. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c9
2 files changed, 4 insertions, 9 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 390c518699f..74e87f0e446 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -494,7 +494,6 @@ make_texture(struct st_context *st,
{
struct pipe_transfer *transfer;
- static const GLuint dstImageOffsets = 0;
GLboolean success;
GLubyte *dest;
const GLbitfield imageTransferStateSave = ctx->_ImageTransferState;
@@ -517,10 +516,9 @@ make_texture(struct st_context *st,
success = _mesa_texstore(ctx, 2, /* dims */
baseInternalFormat, /* baseInternalFormat */
mformat, /* gl_format */
- dest, /* dest */
0, 0, 0, /* dstX/Y/Zoffset */
transfer->stride, /* dstRowStride, bytes */
- &dstImageOffsets, /* dstImageOffsets */
+ &dest, /* destSlices */
width, height, 1, /* size */
format, type, /* src format/type */
pixels, /* data source */
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 76bf78bbf0d..76574feffc0 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -803,10 +803,9 @@ st_TexImage(struct gl_context * ctx,
if (!_mesa_texstore(ctx, dims,
texImage->_BaseFormat,
texImage->TexFormat,
- texImage->Data,
0, 0, 0, /* dstX/Y/Zoffset */
dstRowStride,
- texImage->ImageOffsets,
+ (GLubyte **) &texImage->Data, /* dstSlice */
width, height, 1,
format, type, src, unpack)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
@@ -1091,10 +1090,9 @@ st_TexSubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
for (i = 0; i < depth; i++) {
if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
texImage->TexFormat,
- texImage->Data,
0, 0, 0,
dstRowStride,
- texImage->ImageOffsets,
+ (GLubyte **) &texImage->Data,
width, height, 1,
format, type, src, packing)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
@@ -1356,10 +1354,9 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
_mesa_texstore(ctx, dims,
texImage->_BaseFormat,
texImage->TexFormat,
- texDest,
0, 0, 0,
dstRowStride,
- texImage->ImageOffsets,
+ (GLubyte **) &texDest,
width, height, 1,
GL_RGBA, GL_FLOAT, tempSrc, /* src */
&unpack);