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authorMarek Olšák <[email protected]>2016-10-17 00:54:35 +0200
committerMarek Olšák <[email protected]>2016-10-19 19:26:30 +0200
commitc64da9d4997692bd25253dfc19e34d6fa335a58b (patch)
tree03d87de8e01a742c0af87f538c6d03b62bdb0721 /src/mesa/state_tracker
parent2897cb3dba9287011f9c43cd2f214100952370c0 (diff)
mesa: remove gl_shader_compiler_options::EmitNoNoise
it's always true Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_extensions.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 6ed00abf653..12582c5054a 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -263,8 +263,6 @@ void st_init_limits(struct pipe_screen *screen,
pc->MediumInt = pc->HighInt = pc->LowInt;
}
- options->EmitNoNoise = TRUE;
-
/* TODO: make these more fine-grained if anyone needs it */
options->MaxIfDepth =
screen->get_shader_param(screen, sh,