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authorKai Wasserbäch <[email protected]>2016-08-27 04:08:00 -0600
committerBrian Paul <[email protected]>2016-08-29 09:07:25 -0600
commit532db3b7881f3dfcd299320cbf44443d06b88373 (patch)
tree3d7099d986e4efbc4579e35d6139080f8f5ad0d2 /src/mesa/state_tracker
parent7413625ad357c87f409cd1673b40f8dffbc43259 (diff)
gallium: Use enum pipe_shader_type in set_sampler_views()
Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c2
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c2
-rw-r--r--src/mesa/state_tracker/st_context.h2
-rw-r--r--src/mesa/state_tracker/st_glsl_to_nir.cpp2
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp6
5 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index a5d60257d0d..8882582c601 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -57,7 +57,7 @@ void st_upload_constants( struct st_context *st,
struct gl_program_parameter_list *params,
gl_shader_stage stage)
{
- unsigned shader_type = st_shader_stage_to_ptarget(stage);
+ enum pipe_shader_type shader_type = st_shader_stage_to_ptarget(stage);
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT ||
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 9ee476de14c..b6471178ce4 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -427,7 +427,7 @@ update_textures(struct st_context *st,
struct gl_shader_program *shader =
st->ctx->_Shader->CurrentProgram[mesa_shader];
unsigned glsl_version = shader ? shader->Version : 0;
- unsigned shader_stage = st_shader_stage_to_ptarget(mesa_shader);
+ enum pipe_shader_type shader_stage = st_shader_stage_to_ptarget(mesa_shader);
if (samplers_used == 0x0 && old_max == 0)
return;
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index f82cf3a85aa..2b783e00281 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -317,7 +317,7 @@ st_fb_orientation(const struct gl_framebuffer *fb)
}
-static inline unsigned
+static inline enum pipe_shader_type
st_shader_stage_to_ptarget(gl_shader_stage stage)
{
switch (stage) {
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index be2d5b2ff0f..307bf3e3a14 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -218,7 +218,7 @@ st_glsl_to_nir(struct st_context *st, struct gl_program *prog,
gl_shader_stage stage)
{
struct pipe_screen *pscreen = st->pipe->screen;
- unsigned ptarget = st_shader_stage_to_ptarget(stage);
+ enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(stage);
const nir_shader_compiler_options *options;
nir_shader *nir;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 50ff4231eab..b7e47dbc21b 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6465,7 +6465,7 @@ get_mesa_program_tgsi(struct gl_context *ctx,
struct gl_shader_compiler_options *options =
&ctx->Const.ShaderCompilerOptions[shader->Stage];
struct pipe_screen *pscreen = ctx->st->pipe->screen;
- unsigned ptarget = st_shader_stage_to_ptarget(shader->Stage);
+ enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(shader->Stage);
validate_ir_tree(shader->ir);
@@ -6701,7 +6701,7 @@ get_mesa_program(struct gl_context *ctx,
struct gl_linked_shader *shader)
{
struct pipe_screen *pscreen = ctx->st->pipe->screen;
- unsigned ptarget = st_shader_stage_to_ptarget(shader->Stage);
+ enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(shader->Stage);
enum pipe_shader_ir preferred_ir = (enum pipe_shader_ir)
pscreen->get_shader_param(pscreen, ptarget, PIPE_SHADER_CAP_PREFERRED_IR);
struct gl_program *prog = NULL;
@@ -6855,7 +6855,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
gl_shader_stage stage = prog->_LinkedShaders[i]->Stage;
const struct gl_shader_compiler_options *options =
&ctx->Const.ShaderCompilerOptions[stage];
- unsigned ptarget = st_shader_stage_to_ptarget(stage);
+ enum pipe_shader_type ptarget = st_shader_stage_to_ptarget(stage);
bool have_dround = pscreen->get_shader_param(pscreen, ptarget,
PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED);
bool have_dfrexp = pscreen->get_shader_param(pscreen, ptarget,