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author | Brian Paul <[email protected]> | 2010-02-12 17:22:10 -0700 |
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committer | Brian Paul <[email protected]> | 2010-02-12 17:22:10 -0700 |
commit | 282dafcdc7a809714f27fd609489b19d45360258 (patch) | |
tree | 258a72b81f0777402ba2abd47960cac0c2d7f55d /src/mesa/state_tracker | |
parent | a4865e82ef0171a5280c98f1b0ae879cf013ad8b (diff) |
st/mesa: restore draw rasterization stage after rasterpos
This fixes invalid calls to rastpos_point/line/tri() that can occur
when glRasterPos() is called while in feedback or selection mode.
(cherry picked from commit b3c7dc6ff232eb4c5ff6b0ddcfa90bcb56f78df1)
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_rasterpos.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c index 42a1377809a..4692891c8aa 100644 --- a/src/mesa/state_tracker/st_cb_rasterpos.c +++ b/src/mesa/state_tracker/st_cb_rasterpos.c @@ -251,6 +251,14 @@ st_RasterPos(GLcontext *ctx, const GLfloat v[4]) /* draw the point */ st_feedback_draw_vbo(ctx, rs->arrays, &rs->prim, 1, NULL, GL_TRUE, 0, 1); + + /* restore draw's rasterization stage depending on rendermode */ + if (ctx->RenderMode == GL_FEEDBACK) { + draw_set_rasterize_stage(draw, st->feedback_stage); + } + else if (ctx->RenderMode == GL_SELECT) { + draw_set_rasterize_stage(draw, st->selection_stage); + } } |