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authorBrian Paul <[email protected]>2015-07-21 18:35:38 -0600
committerBrian Paul <[email protected]>2015-07-21 18:35:38 -0600
commite693fc299f1f78502b9201f1e1e8f333566c9fb6 (patch)
tree07139006583e68e73a2c6dbce2e44d83f444cca0 /src/mesa/state_tracker
parent096371879098c315bc054b6fe1ef6f4b8f18554f (diff)
mesa: replace Driver.GetTexImage with GetTexSubImage()
The new driver hook has x/y/zoffset and width/height/depth parameters for the new glGetTextureSubImage() function. The meta code and gallium state tracker are updated to handle the new parameters. Callers to Driver.GetTexSubImage() pass in offsets=0 and sizes equal to the whole texture size. v2: update i965 driver code, s/GLint/GLsizei/ in GetTexSubImage hook Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c33
1 files changed, 20 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 7ea3846fff1..8719ab82f65 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -896,7 +896,7 @@ st_CompressedTexImage(struct gl_context *ctx, GLuint dims,
/**
- * Called via ctx->Driver.GetTexImage()
+ * Called via ctx->Driver.GetTexSubImage()
*
* This uses a blit to copy the texture to a texture format which matches
* the format and type combo and then a fast read-back is done using memcpy.
@@ -910,16 +910,15 @@ st_CompressedTexImage(struct gl_context *ctx, GLuint dims,
* we do here should be free in such cases.
*/
static void
-st_GetTexImage(struct gl_context * ctx,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_image *texImage)
+st_GetTexSubImage(struct gl_context * ctx,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLint depth,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_image *texImage)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- GLuint width = texImage->Width;
- GLuint height = texImage->Height;
- GLuint depth = texImage->Depth;
struct st_texture_image *stImage = st_texture_image(texImage);
struct st_texture_object *stObj = st_texture_object(texImage->TexObject);
struct pipe_resource *src = stObj->pt;
@@ -1054,7 +1053,7 @@ st_GetTexImage(struct gl_context * ctx,
}
}
- /* create the destination texture */
+ /* create the destination texture of size (width X height X depth) */
memset(&dst_templ, 0, sizeof(dst_templ));
dst_templ.target = pipe_target;
dst_templ.format = dst_format;
@@ -1076,6 +1075,10 @@ st_GetTexImage(struct gl_context * ctx,
height = 1;
}
+ assert(texImage->Face == 0 ||
+ texImage->TexObject->MinLayer == 0 ||
+ zoffset == 0);
+
memset(&blit, 0, sizeof(blit));
blit.src.resource = src;
blit.src.level = texImage->Level + texImage->TexObject->MinLevel;
@@ -1083,9 +1086,11 @@ st_GetTexImage(struct gl_context * ctx,
blit.dst.resource = dst;
blit.dst.level = 0;
blit.dst.format = dst->format;
- blit.src.box.x = blit.dst.box.x = 0;
- blit.src.box.y = blit.dst.box.y = 0;
- blit.src.box.z = texImage->Face + texImage->TexObject->MinLayer;
+ blit.src.box.x = xoffset;
+ blit.dst.box.x = 0;
+ blit.src.box.y = yoffset;
+ blit.dst.box.y = 0;
+ blit.src.box.z = texImage->Face + texImage->TexObject->MinLayer + zoffset;
blit.dst.box.z = 0;
blit.src.box.width = blit.dst.box.width = width;
blit.src.box.height = blit.dst.box.height = height;
@@ -1206,7 +1211,9 @@ end:
fallback:
if (!done) {
- _mesa_GetTexImage_sw(ctx, format, type, pixels, texImage);
+ _mesa_GetTexSubImage_sw(ctx, xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels, texImage);
}
}
@@ -1876,7 +1883,7 @@ st_init_texture_functions(struct dd_function_table *functions)
functions->CopyTexSubImage = st_CopyTexSubImage;
functions->GenerateMipmap = st_generate_mipmap;
- functions->GetTexImage = st_GetTexImage;
+ functions->GetTexSubImage = st_GetTexSubImage;
/* compressed texture functions */
functions->CompressedTexImage = st_CompressedTexImage;