aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/state_tracker
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2017-06-10 20:13:14 +0200
committerMarek Olšák <[email protected]>2017-06-22 01:51:02 +0200
commitb43c887a9bf1e3fb99b0dc22bfea5db81375a06e (patch)
tree325a3086803c4db4aee17fe41def4f47670accc0 /src/mesa/state_tracker
parent56a28ace35c513ba22d754192127c359c28ed7e5 (diff)
st/mesa: unify update_gp/tcp/tep code
Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c91
1 files changed, 28 insertions, 63 deletions
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index b6b32222126..c1869d323be 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -196,89 +196,54 @@ st_update_vp( struct st_context *st )
}
-void
-st_update_gp( struct st_context *st )
+static void *
+st_update_common_program(struct st_context *st, struct gl_program *prog,
+ unsigned pipe_shader, struct st_common_program **dst)
{
- struct st_common_program *stgp;
+ struct st_common_program *stp;
- if (!st->ctx->GeometryProgram._Current) {
- cso_set_geometry_shader_handle(st->cso_context, NULL);
- st_reference_prog(st, &st->gp, NULL);
- return;
+ if (!prog) {
+ st_reference_prog(st, dst, NULL);
+ return NULL;
}
- stgp = st_common_program(st->ctx->GeometryProgram._Current);
- assert(stgp->Base.Target == GL_GEOMETRY_PROGRAM_NV);
+ stp = st_common_program(prog);
+ st_reference_prog(st, dst, stp);
- void *shader;
+ if (st->shader_has_one_variant[prog->info.stage] && stp->variants)
+ return stp->variants->driver_shader;
- if (st->shader_has_one_variant[MESA_SHADER_GEOMETRY] && stgp->variants) {
- shader = stgp->variants->driver_shader;
- } else {
- shader = st_get_basic_variant(st, PIPE_SHADER_GEOMETRY, &stgp->tgsi,
- &stgp->variants)->driver_shader;
- }
+ return st_get_basic_variant(st, pipe_shader, &stp->tgsi,
+ &stp->variants)->driver_shader;
+}
- st_reference_prog(st, &st->gp, stgp);
+void
+st_update_gp(struct st_context *st)
+{
+ void *shader = st_update_common_program(st,
+ st->ctx->GeometryProgram._Current,
+ PIPE_SHADER_GEOMETRY, &st->gp);
cso_set_geometry_shader_handle(st->cso_context, shader);
}
void
-st_update_tcp( struct st_context *st )
+st_update_tcp(struct st_context *st)
{
- struct st_common_program *sttcp;
-
- if (!st->ctx->TessCtrlProgram._Current) {
- cso_set_tessctrl_shader_handle(st->cso_context, NULL);
- st_reference_prog(st, &st->tcp, NULL);
- return;
- }
-
- sttcp = st_common_program(st->ctx->TessCtrlProgram._Current);
- assert(sttcp->Base.Target == GL_TESS_CONTROL_PROGRAM_NV);
-
- void *shader;
-
- if (st->shader_has_one_variant[MESA_SHADER_TESS_CTRL] && sttcp->variants) {
- shader = sttcp->variants->driver_shader;
- } else {
- shader = st_get_basic_variant(st, PIPE_SHADER_TESS_CTRL, &sttcp->tgsi,
- &sttcp->variants)->driver_shader;
- }
-
- st_reference_prog(st, &st->tcp, sttcp);
-
+ void *shader = st_update_common_program(st,
+ st->ctx->TessCtrlProgram._Current,
+ MESA_SHADER_TESS_CTRL, &st->tcp);
cso_set_tessctrl_shader_handle(st->cso_context, shader);
}
void
-st_update_tep( struct st_context *st )
+st_update_tep(struct st_context *st)
{
- struct st_common_program *sttep;
-
- if (!st->ctx->TessEvalProgram._Current) {
- cso_set_tesseval_shader_handle(st->cso_context, NULL);
- st_reference_prog(st, &st->tep, NULL);
- return;
- }
-
- sttep = st_common_program(st->ctx->TessEvalProgram._Current);
- assert(sttep->Base.Target == GL_TESS_EVALUATION_PROGRAM_NV);
-
- void *shader;
-
- if (st->shader_has_one_variant[MESA_SHADER_TESS_EVAL] && sttep->variants) {
- shader = sttep->variants->driver_shader;
- } else {
- shader = st_get_basic_variant(st, PIPE_SHADER_TESS_EVAL, &sttep->tgsi,
- &sttep->variants)->driver_shader;
- }
-
- st_reference_prog(st, &st->tep, sttep);
-
+ void *shader = st_update_common_program(st,
+ st->ctx->TessEvalProgram._Current,
+ MESA_SHADER_TESS_EVAL, &st->tep);
cso_set_tesseval_shader_handle(st->cso_context, shader);
}