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authorThomas Hellstrom <thellstrom-at-vmware-dot-com>2009-04-15 15:53:34 +0200
committerThomas Hellstrom <thellstrom-at-vmware-dot-com>2009-04-15 17:16:58 +0200
commit9b75627fab5bf2ea90f27ddd31b60c54895f6de6 (patch)
treeb748494fcd35bde9b8684742dc0b7ba0958acfcb /src/mesa/state_tracker
parentf94053eb7d3f129e5086f6dc431a13f83c93a189 (diff)
gallium: Make sure we flush before some texture / buffer operations.
Also implement context member functions to optimize away those flushes whenever possible. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c36
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c16
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c8
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c10
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c17
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c7
-rw-r--r--src/mesa/state_tracker/st_texture.c22
-rw-r--r--src/mesa/state_tracker/st_texture.h7
8 files changed, 112 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 3f9a825a153..1510a1e2361 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -40,6 +40,7 @@
#include "st_draw.h"
#include "st_public.h"
#include "st_format.h"
+#include "st_texture.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
@@ -118,6 +119,9 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
GLubyte *map;
+ st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0,
+ PIPE_TRANSFER_WRITE);
+
acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
PIPE_TRANSFER_WRITE, xpos, ypos,
width, height);
@@ -163,6 +167,9 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
struct pipe_transfer *acc_pt;
GLubyte *map;
+ st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0,
+ PIPE_TRANSFER_READ_WRITE);
+
acc_pt = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ_WRITE, xpos, ypos,
width, height);
@@ -192,20 +199,27 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
static void
-accum_accum(struct pipe_context *pipe, GLfloat value,
+accum_accum(struct st_context *st, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_transfer *acc_trans, *color_trans;
GLfloat *colorBuf, *accBuf;
GLint i;
+ st_teximage_flush_before_map(st, acc_strb->texture, 0, 0,
+ PIPE_TRANSFER_READ);
+
acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
+ st_teximage_flush_before_map(st, color_strb->texture, 0, 0,
+ PIPE_TRANSFER_READ);
+
color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
@@ -235,20 +249,27 @@ accum_accum(struct pipe_context *pipe, GLfloat value,
static void
-accum_load(struct pipe_context *pipe, GLfloat value,
+accum_load(struct st_context *st, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb,
struct st_renderbuffer *color_strb)
{
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_transfer *acc_trans, *color_trans;
GLfloat *buf;
GLint i;
+ st_teximage_flush_before_map(st, acc_strb->texture, 0, 0,
+ PIPE_TRANSFER_WRITE);
+
acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
PIPE_TRANSFER_WRITE, xpos, ypos,
width, height);
+ st_teximage_flush_before_map(st, color_strb->texture, 0, 0,
+ PIPE_TRANSFER_READ);
+
color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
@@ -284,10 +305,16 @@ accum_return(GLcontext *ctx, GLfloat value,
abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ st_teximage_flush_before_map(ctx->st, acc_strb->texture, 0, 0,
+ PIPE_TRANSFER_READ);
+
acc_trans = screen->get_tex_transfer(screen, acc_strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
+ st_teximage_flush_before_map(ctx->st, color_strb->texture, 0, 0,
+ PIPE_TRANSFER_READ_WRITE);
+
color_trans = screen->get_tex_transfer(screen, color_strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ_WRITE, xpos, ypos,
width, height);
@@ -325,7 +352,6 @@ static void
st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
{
struct st_context *st = ctx->st;
- struct pipe_context *pipe = st->pipe;
struct st_renderbuffer *acc_strb
= st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
struct st_renderbuffer *color_strb
@@ -352,11 +378,11 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
break;
case GL_ACCUM:
if (value != 0.0F) {
- accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
+ accum_accum(st, value, xpos, ypos, width, height, acc_strb, color_strb);
}
break;
case GL_LOAD:
- accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
+ accum_load(st, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
case GL_RETURN:
accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 3651e4ae7dc..fdb800fbd0f 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -32,6 +32,7 @@
#include "st_context.h"
#include "st_cb_bufferobjects.h"
+#include "st_public.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -103,6 +104,9 @@ st_bufferobj_subdata(GLcontext *ctx,
if (offset >= st_obj->size || size > (st_obj->size - offset))
return;
+ if (pipe->is_buffer_referenced(pipe, st_obj->buffer))
+ st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL);
+
pipe_buffer_write(pipe->screen, st_obj->buffer, offset, size, data);
}
@@ -123,6 +127,10 @@ st_bufferobj_get_subdata(GLcontext *ctx,
if (offset >= st_obj->size || size > (st_obj->size - offset))
return;
+ if (pipe->is_buffer_referenced(pipe, st_obj->buffer) &
+ PIPE_REFERENCED_FOR_WRITE)
+ st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL);
+
pipe_buffer_read(pipe->screen, st_obj->buffer, offset, size, data);
}
@@ -171,7 +179,7 @@ st_bufferobj_data(GLcontext *ctx,
st_obj->size = size;
if (data)
- st_bufferobj_subdata(ctx, target, 0, size, data, obj);
+ pipe_buffer_write(pipe->screen, st_obj->buffer, 0, size, data);
}
@@ -185,6 +193,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
GLuint flags;
+ unsigned referenced;
switch (access) {
case GL_WRITE_ONLY:
@@ -200,6 +209,11 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
break;
}
+ referenced = pipe->is_buffer_referenced(pipe, st_obj->buffer);
+ if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ (flags & PIPE_BUFFER_USAGE_CPU_WRITE)))
+ st_flush(st_context(ctx), PIPE_FLUSH_RENDER_CACHE, NULL);
+
obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags);
if(obj->Pointer) {
obj->Offset = 0;
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 0a4430501f9..c67b026413e 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -631,8 +631,6 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
GLint skipPixels;
ubyte *stmap;
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
strb = st_renderbuffer(ctx->DrawBuffer->
Attachment[BUFFER_STENCIL].Renderbuffer);
@@ -640,6 +638,9 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
y = ctx->DrawBuffer->Height - y - height;
}
+ st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0,
+ PIPE_TRANSFER_WRITE);
+
pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
PIPE_TRANSFER_WRITE, x, y,
width, height);
@@ -825,6 +826,9 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
+ st_teximage_flush_before_map(ctx->st, rbDraw->texture, 0, 0,
+ PIPE_TRANSFER_WRITE);
+
ptDraw = screen->get_tex_transfer(screen, rbDraw->texture, 0, 0, 0,
PIPE_TRANSFER_WRITE, dstx, dsty,
width, height);
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 9ce5f3fe84c..519ad6660f6 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -42,13 +42,14 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
+
#include "st_context.h"
#include "st_cb_bitmap.h"
#include "st_cb_readpixels.h"
#include "st_cb_fbo.h"
#include "st_format.h"
#include "st_public.h"
-
+#include "st_texture.h"
/**
* Special case for reading stencil buffer.
@@ -73,6 +74,10 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* Create a read transfer from the renderbuffer's texture */
+
+ st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0,
+ PIPE_TRANSFER_READ);
+
pt = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ, x, y, width, height);
@@ -240,6 +245,9 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
y = strb->texture->height[0] - y - height;
}
+ st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0,
+ PIPE_TRANSFER_READ);
+
trans = screen->get_tex_transfer(screen, strb->texture, 0, 0, 0,
PIPE_TRANSFER_READ, x, y, width, height);
if (!trans) {
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 1f14b3705d5..727432d7ded 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -700,6 +700,10 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
/* Image is stored in hardware format in a buffer managed by the
* kernel. Need to explicitly map and unmap it.
*/
+
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ PIPE_TRANSFER_READ);
+
texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
@@ -808,6 +812,8 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
* from uploading the buffer under us.
*/
if (stImage->pt) {
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, level,
+ PIPE_TRANSFER_WRITE);
texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
PIPE_TRANSFER_WRITE,
xoffset, yoffset,
@@ -932,6 +938,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
srcY = strb->Base.Height - srcY - height;
}
+ st_teximage_flush_before_map(ctx->st, strb->texture, 0, 0,
+ PIPE_TRANSFER_READ);
+
src_trans = screen->get_tex_transfer( screen,
strb->texture,
0, 0, 0,
@@ -939,6 +948,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
srcX, srcY,
width, height);
+ st_teximage_flush_before_map(ctx->st, stImage->pt, 0, 0,
+ PIPE_TRANSFER_WRITE);
+
texDest = st_texture_image_map(ctx->st, stImage, 0, PIPE_TRANSFER_WRITE,
destX, destY, width, height);
@@ -1318,6 +1330,11 @@ copy_image_data_to_texture(struct st_context *st,
/* More straightforward upload.
*/
+
+ st_teximage_flush_before_map(st, stObj->pt, stImage->face, dstLevel,
+ PIPE_TRANSFER_WRITE);
+
+
st_texture_image_data(st->pipe,
stObj->pt,
stImage->face,
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 9cc2176d5e4..6e9aa5245e2 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -123,10 +123,17 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
const ubyte *srcData;
ubyte *dstData;
+ st_teximage_flush_before_map(ctx->st, pt, face, srcLevel,
+ PIPE_TRANSFER_READ);
+
srcTrans = screen->get_tex_transfer(screen, pt, face, srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
pt->width[srcLevel],
pt->height[srcLevel]);
+
+ st_teximage_flush_before_map(ctx->st, pt, face, dstLevel,
+ PIPE_TRANSFER_WRITE);
+
dstTrans = screen->get_tex_transfer(screen, pt, face, dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
pt->width[dstLevel],
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 19eb7e2f69c..fcbaeb69894 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -188,8 +188,10 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
GLuint zoffset, enum pipe_transfer_usage usage,
GLuint x, GLuint y, GLuint w, GLuint h)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
struct pipe_texture *pt = stImage->pt;
+
DBG("%s \n", __FUNCTION__);
stImage->transfer = screen->get_tex_transfer(screen, pt, stImage->face,
@@ -265,6 +267,7 @@ st_texture_image_data(struct pipe_context *pipe,
struct pipe_transfer *dst_transfer;
DBG("%s\n", __FUNCTION__);
+
for (i = 0; i < depth; i++) {
dst_transfer = screen->get_tex_transfer(screen, dst, face, level, i,
PIPE_TRANSFER_WRITE, 0, 0,
@@ -481,3 +484,20 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
return 1;
}
+
+void
+st_teximage_flush_before_map(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ enum pipe_transfer_usage usage)
+{
+ struct pipe_context *pipe = st->pipe;
+ unsigned referenced =
+ pipe->is_texture_referenced(pipe, pt, face, level);
+
+ if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
+ usage == PIPE_TRANSFER_WRITE ||
+ usage == PIPE_TRANSFER_READ_WRITE))
+ st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
+}
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 60c000115e8..a392e3d57cd 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -170,5 +170,10 @@ st_texture_image_copy(struct pipe_context *pipe,
struct pipe_texture *src,
GLuint face);
-
+extern void
+st_teximage_flush_before_map(struct st_context *st,
+ struct pipe_texture *pt,
+ unsigned int face,
+ unsigned int level,
+ enum pipe_transfer_usage usage);
#endif