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authorBrian Paul <[email protected]>2009-04-09 14:48:21 -0600
committerBrian Paul <[email protected]>2009-04-09 15:02:47 -0600
commitf12201567463c7aeb9b76c32f000d577a82e7f92 (patch)
tree03ef21a3adc29833e6c811824d9178a9007493be /src/mesa/state_tracker
parent1ad2484f03cbe9ae6bd4ebe50d6894e570d65952 (diff)
st: remove comp_byte parameter to st_texture_create()
We can determine if the texture is compressed by checking the format.
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c3
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c5
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c5
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c12
-rw-r--r--src/mesa/state_tracker/st_texture.c3
-rw-r--r--src/mesa/state_tracker/st_texture.h1
6 files changed, 9 insertions, 20 deletions
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 8d0029dde5f..e0bbf7f3bee 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -125,8 +125,7 @@ create_color_map_texture(GLcontext *ctx)
/* create texture for color map/table */
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0,
- texSize, texSize, 1, 0,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ texSize, texSize, 1, PIPE_TEXTURE_USAGE_SAMPLER);
return pt;
}
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 2d547dd0722..3b2ad00f5ce 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -330,7 +330,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
* Create texture to hold bitmap pattern.
*/
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format,
- 0, width, height, 1, 0,
+ 0, width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_bitmap_pbo(ctx, unpack);
@@ -579,8 +579,7 @@ reset_cache(struct st_context *st)
cache->texture = st_texture_create(st, PIPE_TEXTURE_2D,
st->bitmap.tex_format, 0,
BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
- 1, 0,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ 1, PIPE_TEXTURE_USAGE_SAMPLER);
/* Map the texture transfer.
* Subsequent glBitmap calls will write into the texture image.
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index ebb1d1142aa..0a4430501f9 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -351,8 +351,7 @@ make_texture(struct st_context *st,
if (!pixels)
return NULL;
- pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height,
- 1, 0,
+ pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_drawpix_pbo(ctx, unpack);
@@ -951,7 +950,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0,
- width, height, 1, 0,
+ width, height, 1,
PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt)
return;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 197ded70c02..bd023e00183 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -265,7 +265,7 @@ guess_and_alloc_texture(struct st_context *st,
GLuint width = stImage->base.Width2; /* size w/out border */
GLuint height = stImage->base.Height2;
GLuint depth = stImage->base.Depth2;
- GLuint i, comp_byte = 0, usage;
+ GLuint i, usage;
enum pipe_format fmt;
DBG("%s\n", __FUNCTION__);
@@ -323,9 +323,6 @@ guess_and_alloc_texture(struct st_context *st,
lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
}
- if (stImage->base.IsCompressed)
- comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);
-
fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat);
usage = default_usage(fmt);
@@ -337,7 +334,6 @@ guess_and_alloc_texture(struct st_context *st,
width,
height,
depth,
- comp_byte,
usage);
DBG("%s - success\n", __FUNCTION__);
@@ -1353,7 +1349,7 @@ st_finalize_texture(GLcontext *ctx,
{
struct st_texture_object *stObj = st_texture_object(tObj);
const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- GLuint comp_byte = 0, cpp, face;
+ GLuint cpp, face;
struct st_texture_image *firstImage;
*needFlush = GL_FALSE;
@@ -1380,8 +1376,7 @@ st_finalize_texture(GLcontext *ctx,
/* FIXME: determine format block instead of cpp */
if (firstImage->base.IsCompressed) {
- comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
- cpp = comp_byte;
+ cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
}
else {
cpp = firstImage->base.TexFormat->TexelBytes;
@@ -1420,7 +1415,6 @@ st_finalize_texture(GLcontext *ctx,
firstImage->base.Width2,
firstImage->base.Height2,
firstImage->base.Depth2,
- comp_byte,
usage);
if (!stObj->pt) {
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 3f90ad502c2..12ceac10910 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -78,7 +78,6 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte,
GLuint usage )
{
struct pipe_texture pt, *newtex;
@@ -101,7 +100,7 @@ st_texture_create(struct st_context *st,
pt.width[0] = width0;
pt.height[0] = height0;
pt.depth[0] = depth0;
- pt.compressed = compress_byte ? 1 : 0;
+ pt.compressed = pf_is_compressed(format);
pf_get_block(format, &pt.block);
pt.tex_usage = usage;
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 28c2f580f68..60c000115e8 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -108,7 +108,6 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte,
GLuint tex_usage );