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authorEric Anholt <[email protected]>2013-05-10 11:51:01 -0700
committerEric Anholt <[email protected]>2013-05-17 13:04:05 -0700
commite98c39c109f9b38d6bb97e3890382fdf66c25176 (patch)
tree3f51aa191af6052243787b0b10e1a4d581a64583 /src/mesa/state_tracker
parent7b085d1bfa7630571e04a7d630765d3e5ed63e25 (diff)
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
We keep having to pass the attachments around with our gl_renderbuffers because that's the only way to find what the gl_renderbuffer actually refers to. This is a step toward removing that (though drivers still need the Zoffset as well). Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index aa245d3fc0e..db4728b3237 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -394,7 +394,6 @@ st_render_texture(struct gl_context *ctx,
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct pipe_resource *pt;
struct st_texture_object *stObj;
- const struct gl_texture_image *texImage;
struct pipe_surface surf_tmpl;
if (!st_finalize_texture(ctx, pipe, att->Texture))
@@ -403,9 +402,6 @@ st_render_texture(struct gl_context *ctx,
pt = st_get_texobj_resource(att->Texture);
assert(pt);
- /* get pointer to texture image we're rendeing to */
- texImage = _mesa_get_attachment_teximage(att);
-
/* get the texture for the texture object */
stObj = st_texture_object(att->Texture);
@@ -503,7 +499,7 @@ st_validate_attachment(struct gl_context *ctx,
return GL_FALSE;
format = stObj->pt->format;
- texFormat = _mesa_get_attachment_teximage_const(att)->TexFormat;
+ texFormat = att->Renderbuffer->TexImage->TexFormat;
/* If the encoding is sRGB and sRGB rendering cannot be enabled,
* check for linear format support instead.