diff options
author | Brian Paul <[email protected]> | 2008-03-29 14:41:03 +0100 |
---|---|---|
committer | Michal Krol <[email protected]> | 2008-03-29 14:41:03 +0100 |
commit | a52c0416d1f2105960b4646e2e268aed26814689 (patch) | |
tree | c49a0e4bce225c3126c6acf3ea3205aed99b1d93 /src/mesa/state_tracker | |
parent | f10016b9a0639d7bc814c7b92a30d5b5b2cba5ad (diff) |
gallium: Set vertex state/buffers en-mass.
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 82 |
1 files changed, 43 insertions, 39 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 4aca3311b7b..f0f62246ddc 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -210,6 +210,7 @@ st_draw_vbo(GLcontext *ctx, const struct pipe_shader_state *vs; struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; GLuint attr; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; /* sanity check for pointer arithmetic below */ assert(sizeof(arrays[0]->Ptr[0]) == 1); @@ -226,7 +227,6 @@ st_draw_vbo(GLcontext *ctx, for (attr = 0; attr < vp->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; - struct pipe_vertex_element velement; if (bufobj && bufobj->Name) { /* Attribute data is in a VBO. @@ -239,8 +239,8 @@ st_draw_vbo(GLcontext *ctx, vbuffer[attr].buffer = NULL; pipe_buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer); vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ - velement.src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; - assert(velement.src_offset <= 2048); /* 11-bit field */ + velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; + assert(velements[attr].src_offset <= 2048); /* 11-bit field */ } else { /* attribute data is in user-space memory, not a VBO */ @@ -259,24 +259,24 @@ st_draw_vbo(GLcontext *ctx, (void *) arrays[mesaAttr]->Ptr, bytes); vbuffer[attr].buffer_offset = 0; - velement.src_offset = 0; + velements[attr].src_offset = 0; } /* common-case setup */ vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */ vbuffer[attr].max_index = max_index; - velement.vertex_buffer_index = attr; - velement.nr_components = arrays[mesaAttr]->Size; - velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type, - arrays[mesaAttr]->Size, - arrays[mesaAttr]->Normalized); - assert(velement.src_format); - - /* tell pipe about this attribute */ - pipe->set_vertex_buffer(pipe, attr, &vbuffer[attr]); - pipe->set_vertex_element(pipe, attr, &velement); + velements[attr].vertex_buffer_index = attr; + velements[attr].nr_components = arrays[mesaAttr]->Size; + velements[attr].src_format + = pipe_vertex_format(arrays[mesaAttr]->Type, + arrays[mesaAttr]->Size, + arrays[mesaAttr]->Normalized); + assert(velements[attr].src_format); } + pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer); + pipe->set_vertex_elements(pipe, vp->num_inputs, velements); + /* do actual drawing */ if (ib) { @@ -336,8 +336,8 @@ st_draw_vbo(GLcontext *ctx, for (attr = 0; attr < vp->num_inputs; attr++) { pipe_buffer_reference(winsys, &vbuffer[attr].buffer, NULL); assert(!vbuffer[attr].buffer); - pipe->set_vertex_buffer(pipe, attr, &vbuffer[attr]); } + pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer); } @@ -362,7 +362,7 @@ st_draw_vertices(GLcontext *ctx, unsigned prim, struct pipe_context *pipe = ctx->st->pipe; struct pipe_buffer *vbuf; struct pipe_vertex_buffer vbuffer; - struct pipe_vertex_element velement; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; unsigned i; assert(numAttribs > 0); @@ -393,16 +393,16 @@ st_draw_vertices(GLcontext *ctx, unsigned prim, vbuffer.buffer = vbuf; vbuffer.pitch = numAttribs * 4 * sizeof(float); /* vertex size */ vbuffer.buffer_offset = 0; - pipe->set_vertex_buffer(pipe, 0, &vbuffer); + pipe->set_vertex_buffers(pipe, 1, &vbuffer); /* tell pipe about the vertex attributes */ for (i = 0; i < numAttribs; i++) { - velement.src_offset = i * 4 * sizeof(GLfloat); - velement.vertex_buffer_index = 0; - velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - velement.nr_components = 4; - pipe->set_vertex_element(pipe, i, &velement); + velements[i].src_offset = i * 4 * sizeof(GLfloat); + velements[i].vertex_buffer_index = 0; + velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + velements[i].nr_components = 4; } + pipe->set_vertex_elements(pipe, numAttribs, velements); /* draw */ pipe->draw_arrays(pipe, prim, 0, numVertex); @@ -470,7 +470,8 @@ st_feedback_draw_vbo(GLcontext *ctx, const struct st_vertex_program *vp; const struct pipe_shader_state *vs; struct pipe_buffer *index_buffer_handle = 0; - struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; + struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS]; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; GLuint attr, i; ubyte *mapped_constants; @@ -505,7 +506,6 @@ st_feedback_draw_vbo(GLcontext *ctx, for (attr = 0; attr < vp->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; - struct pipe_vertex_element velement; void *map; if (bufobj && bufobj->Name) { @@ -516,10 +516,10 @@ st_feedback_draw_vbo(GLcontext *ctx, struct st_buffer_object *stobj = st_buffer_object(bufobj); assert(stobj->buffer); - vbuffer[attr].buffer = NULL; - pipe_buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer); - vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ - velement.src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; + vbuffers[attr].buffer = NULL; + pipe_buffer_reference(winsys, &vbuffers[attr].buffer, stobj->buffer); + vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ + velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; } else { /* attribute data is in user-space memory, not a VBO */ @@ -528,35 +528,39 @@ st_feedback_draw_vbo(GLcontext *ctx, * (max_index + 1)); /* wrap user data */ - vbuffer[attr].buffer + vbuffers[attr].buffer = winsys->user_buffer_create(winsys, (void *) arrays[mesaAttr]->Ptr, bytes); - vbuffer[attr].buffer_offset = 0; - velement.src_offset = 0; + vbuffers[attr].buffer_offset = 0; + velements[attr].src_offset = 0; } /* common-case setup */ - vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */ - vbuffer[attr].max_index = max_index; - velement.vertex_buffer_index = attr; - velement.nr_components = arrays[mesaAttr]->Size; - velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type, + vbuffers[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */ + vbuffers[attr].max_index = max_index; + velements[attr].vertex_buffer_index = attr; + velements[attr].nr_components = arrays[mesaAttr]->Size; + velements[attr].src_format = pipe_vertex_format(arrays[mesaAttr]->Type, arrays[mesaAttr]->Size, arrays[mesaAttr]->Normalized); - assert(velement.src_format); + assert(velements[attr].src_format); /* tell draw about this attribute */ +#if 0 draw_set_vertex_buffer(draw, attr, &vbuffer[attr]); - draw_set_vertex_element(draw, attr, &velement); +#endif /* map the attrib buffer */ map = pipe->winsys->buffer_map(pipe->winsys, - vbuffer[attr].buffer, + vbuffers[attr].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, attr, map); } + draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers); + draw_set_vertex_elements(draw, vp->num_inputs, velements); + if (ib) { unsigned indexSize; struct gl_buffer_object *bufobj = ib->obj; |