diff options
author | Chia-I Wu <[email protected]> | 2009-08-05 16:07:19 -0600 |
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committer | Brian Paul <[email protected]> | 2009-08-05 16:07:19 -0600 |
commit | 54a7115fc27c640e2b3f1a362e8e07aac220556d (patch) | |
tree | e0e03f538901077152e9171ae5747e438aaea83b /src/mesa/state_tracker/st_texture.h | |
parent | 42b6b067ac68ac1309d0570613bea4a88f745559 (diff) |
mesa/st: Add support for binding pipe surface to texture.
This commit adds functions to bind a pipe surface to a texture. This
allows texturing directly from the surface.
Signed-off-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_texture.h')
-rw-r--r-- | src/mesa/state_tracker/st_texture.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index b9d447cb56e..60868ce0673 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -69,6 +69,11 @@ struct st_texture_object struct pipe_texture *pt; GLboolean teximage_realloc; + + /* True if there is/was a surface bound to this texture object. It helps + * track whether the texture object is surface based or not. + */ + GLboolean surface_based; }; |