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authorSamuel Pitoiset <[email protected]>2017-05-12 14:15:29 +0200
committerSamuel Pitoiset <[email protected]>2017-06-14 10:04:36 +0200
commit66a2589d00e38f0d25530ec70274cf42c35e1f9d (patch)
tree1ec97cf95bce8c3e94948234bc034878b3fd55b1 /src/mesa/state_tracker/st_texture.h
parentb6b915afa45da8e0da3ad315f523051ae1b5d836 (diff)
st/mesa: add infrastructure for storing bound texture/image handles
Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_texture.h')
-rw-r--r--src/mesa/state_tracker/st_texture.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 4bfec0bed27..18b5870b393 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -259,6 +259,11 @@ st_texture_image_copy(struct pipe_context *pipe,
extern struct pipe_resource *
st_create_color_map_texture(struct gl_context *ctx);
+void
+st_destroy_bound_texture_handles(struct st_context *st);
+
+void
+st_destroy_bound_image_handles(struct st_context *st);
bool
st_etc_fallback(struct st_context *st, struct gl_texture_image *texImage);