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authorEric Anholt <[email protected]>2011-04-20 11:48:31 -0700
committerEric Anholt <[email protected]>2011-04-23 13:21:57 -0700
commit1f32c665c8af0622e2bbf451edb999ffbcd7d0fe (patch)
tree42deb7077604e541224b15de3c65eefaea605922 /src/mesa/state_tracker/st_texture.h
parent1df72402d99145425531297eef6772b88ce5225d (diff)
intel: Add support for ARB_sampler_objects.
This extension support consists of replacing "gl_texture_obj->Sampler." with "_mesa_get_samplerobj(ctx, unit)->". One instance of referencing the texture's base sampler remains in the initial miptree allocation, where I'm not sure we have a clear association with any texture unit. Tested with piglit ARB_sampler_objects/sampler-objects. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_texture.h')
-rw-r--r--src/mesa/state_tracker/st_texture.h15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 903e30df52f..d50c3c9af79 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -163,21 +163,6 @@ st_get_texture_sampler_view(struct st_texture_object *stObj,
}
-/**
- * Get pointer to the active sampler object for the given texture unit.
- * This will either be a user-defined sampler object or the texture
- * object's own sampler state.
- */
-static INLINE struct gl_sampler_object *
-st_get_mesa_sampler(const struct gl_context *ctx, GLuint unit)
-{
- if (ctx->Texture.Unit[unit].Sampler)
- return ctx->Texture.Unit[unit].Sampler;
- else
- return &ctx->Texture.Unit[unit]._Current->Sampler;
-}
-
-
extern struct pipe_resource *
st_texture_create(struct st_context *st,
enum pipe_texture_target target,