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author | Tim Rowley <[email protected]> | 2017-10-10 11:08:29 -0500 |
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committer | Tim Rowley <[email protected]> | 2017-10-11 14:35:23 -0500 |
commit | e4848053528ee108755652acc9763f904677bfd3 (patch) | |
tree | 4dd2099bf98353d494d2ca148dd7802fd77e35c9 /src/mesa/state_tracker/st_texture.h | |
parent | 9cad9cbaf89b50ec9e15a7e0fef35fc2e4270550 (diff) |
swr: simd16 shaders work in progress
Start building vertex shaders as simd16.
Disabled by default, set USE_SIMD16_SHADERS in knobs.h to experiment.
Reviewed-by: Bruce Cherniak <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_texture.h')
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