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authorBrian Paul <[email protected]>2011-09-22 16:32:49 -0600
committerBrian Paul <[email protected]>2011-09-22 16:43:45 -0600
commit7276ab2c3664a3460cc8b0de7545c0abc819c7e9 (patch)
tree90fb6da3f59a79b620df020e1ccd924b668ed12b /src/mesa/state_tracker/st_texture.h
parent687e62a5d76e2e4cbbc6268e5b0e3f148b681185 (diff)
st/mesa: remove unnecessary st_texture_match_image() parameters
We didn't use the face parameter and the level parameter can be found in the gl_texture_image.
Diffstat (limited to 'src/mesa/state_tracker/st_texture.h')
-rw-r--r--src/mesa/state_tracker/st_texture.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 50b7284e760..dd3bc73100d 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -184,8 +184,7 @@ st_gl_texture_dims_to_pipe_dims(GLenum texture,
*/
extern GLboolean
st_texture_match_image(const struct pipe_resource *pt,
- const struct gl_texture_image *image,
- GLuint face, GLuint level);
+ const struct gl_texture_image *image);
/* Return a pointer to an image within a texture. Return image stride as
* well.