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authorKeith Whitwell <[email protected]>2008-05-02 16:46:31 +0100
committerKeith Whitwell <[email protected]>2008-05-02 16:46:31 +0100
commita73ae3d5eb8419feab5aea26573aa41b72f941eb (patch)
tree74fa3e6004be0ef5d266680bd57c2fccec521a4e /src/mesa/state_tracker/st_texture.c
parent4a159132082429d5492f5298c2ccb0df551c9f65 (diff)
gallium: Add texture usage flags, special-case allocation of display targets
For many envirionments it's necessary to allocate display targets in a window-system friendly manner. Add facilities so that a driver can tell if a texture is likely to be used to generate a display surface and if use special allocation paths if necessary. Hook up softpipe to call into the winsys->surface_alloc_storage() routine in this case, though we probably want to change that interface slightly also.
Diffstat (limited to 'src/mesa/state_tracker/st_texture.c')
-rw-r--r--src/mesa/state_tracker/st_texture.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index d6268fc80ca..2b3742d4e5b 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -75,7 +75,8 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte)
+ GLuint compress_byte,
+ GLuint usage )
{
struct pipe_texture pt, *newtex;
struct pipe_screen *screen = st->pipe->screen;
@@ -98,6 +99,7 @@ st_texture_create(struct st_context *st,
pt.depth[0] = depth0;
pt.compressed = compress_byte ? 1 : 0;
pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format);
+ pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);