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authorRob Clark <[email protected]>2014-09-08 13:42:54 -0400
committerRob Clark <[email protected]>2014-09-09 19:42:18 -0400
commita2c22d80d4efc793a29150360f428a76f9c8589d (patch)
treea0c1a85c4425184c1f9d3c3184794e7c422ae796 /src/mesa/state_tracker/st_texture.c
parent4f338c9bbff090d606afdc22373cc7869b0d0c89 (diff)
freedreno/ir3: fix potential segfault in RA
Triggered by shaders like: FRAG PROPERTY FS_COLOR0_WRITES_ALL_CBUFS 1 DCL OUT[0], COLOR DCL CONST[0] DCL TEMP[0..2], LOCAL 0: IF CONST[0].xxxx :0 1: MOV TEMP[0], TEMP[1] 2: ELSE :0 3: MOV TEMP[0], TEMP[2] 4: ENDIF 5: MOV OUT[0], TEMP[0] 6: END not really a sane shader, although driver segfaulting is probably not the appropriate response. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_texture.c')
0 files changed, 0 insertions, 0 deletions