diff options
author | Marius Predut <[email protected]> | 2015-04-07 22:04:38 +0300 |
---|---|---|
committer | Matt Turner <[email protected]> | 2015-04-14 12:23:41 -0700 |
commit | 50cb780f7f90ffc4018f41502a472604bf1677c3 (patch) | |
tree | 8f25762fed7736a47f3549693502f5cb3f89a7e7 /src/mesa/state_tracker/st_texture.c | |
parent | d02942cc779f97b499c80879db60aa469f651b49 (diff) |
state_tracker: replace __FUNCTION__ with __func__
Consistently just use C99's __func__ everywhere.
The patch was verified with Microsoft Visual studio 2013
redistributable package(RTM version number: 18.0.21005.1)
Next MSVC versions intends to support __func__.
No functional changes.
Acked-by: Matt Turner <[email protected]>
Signed-off-by: Marius Predut <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_texture.c')
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index de4a6eba4f0..6beb21e3389 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -74,7 +74,7 @@ st_texture_create(struct st_context *st, if (target == PIPE_TEXTURE_CUBE) assert(layers == 6); - DBG("%s target %d format %s last_level %d\n", __FUNCTION__, + DBG("%s target %d format %s last_level %d\n", __func__, (int) target, util_format_name(format), last_level); assert(format); @@ -250,7 +250,7 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, GLuint level; void *map; - DBG("%s \n", __FUNCTION__); + DBG("%s \n", __func__); if (!stImage->pt) return NULL; @@ -304,7 +304,7 @@ st_texture_image_unmap(struct st_context *st, slice += stObj->base.MinLayer; transfer = &stImage->transfer[slice + stImage->base.Face].transfer; - DBG("%s\n", __FUNCTION__); + DBG("%s\n", __func__); pipe_transfer_unmap(pipe, *transfer); *transfer = NULL; |