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authorKeith Whitwell <[email protected]>2008-09-11 16:05:15 +0100
committerKeith Whitwell <[email protected]>2008-09-11 16:05:15 +0100
commit0397b2bb41b0f337af2949a15bcd7d0e7e8a7dc1 (patch)
tree732c93d74ed806942a13bf15575a61aa4f001253 /src/mesa/state_tracker/st_texture.c
parent80af50b35b5a4e8890e15b28940576f8a1ac1476 (diff)
parente6887a5752774c18cf527477fdd3e57e4893ff3b (diff)
Merge branch 'gallium-0.1' into gallium-0.2
A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
Diffstat (limited to 'src/mesa/state_tracker/st_texture.c')
-rw-r--r--src/mesa/state_tracker/st_texture.c353
1 files changed, 353 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
new file mode 100644
index 00000000000..73cebff33f7
--- /dev/null
+++ b/src/mesa/state_tracker/st_texture.c
@@ -0,0 +1,353 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "st_context.h"
+#include "st_format.h"
+#include "st_texture.h"
+#include "main/enums.h"
+
+#undef Elements /* fix re-defined macro warning */
+
+#include "pipe/p_state.h"
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_inlines.h"
+#include "util/u_rect.h"
+
+
+#define DBG if(0) printf
+
+#if 0
+static GLenum
+target_to_target(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ return GL_TEXTURE_CUBE_MAP_ARB;
+ default:
+ return target;
+ }
+}
+#endif
+
+
+/**
+ * Allocate a new pipe_texture object
+ * width0, height0, depth0 are the dimensions of the level 0 image
+ * (the highest resolution). last_level indicates how many mipmap levels
+ * to allocate storage for. For non-mipmapped textures, this will be zero.
+ */
+struct pipe_texture *
+st_texture_create(struct st_context *st,
+ enum pipe_texture_target target,
+ enum pipe_format format,
+ GLuint last_level,
+ GLuint width0,
+ GLuint height0,
+ GLuint depth0,
+ GLuint compress_byte,
+ GLuint usage )
+{
+ struct pipe_texture pt, *newtex;
+ struct pipe_screen *screen = st->pipe->screen;
+
+ assert(target <= PIPE_TEXTURE_CUBE);
+
+ DBG("%s target %s format %s last_level %d\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr(target),
+ _mesa_lookup_enum_by_nr(format), last_level);
+
+ assert(format);
+ assert(screen->is_format_supported(screen, format, target,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
+
+ memset(&pt, 0, sizeof(pt));
+ pt.target = target;
+ pt.format = format;
+ pt.last_level = last_level;
+ pt.width[0] = width0;
+ pt.height[0] = height0;
+ pt.depth[0] = depth0;
+ pt.compressed = compress_byte ? 1 : 0;
+ pf_get_block(format, &pt.block);
+ pt.tex_usage = usage;
+
+ newtex = screen->texture_create(screen, &pt);
+
+ assert(!newtex || newtex->refcount == 1);
+
+ return newtex;
+}
+
+
+/**
+ * Check if a texture image be pulled into a unified mipmap texture.
+ * This mirrors the completeness test in a lot of ways.
+ *
+ * Not sure whether I want to pass gl_texture_image here.
+ */
+GLboolean
+st_texture_match_image(const struct pipe_texture *pt,
+ const struct gl_texture_image *image,
+ GLuint face, GLuint level)
+{
+ /* Images with borders are never pulled into mipmap textures.
+ */
+ if (image->Border)
+ return GL_FALSE;
+
+ if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format ||
+ image->IsCompressed != pt->compressed)
+ return GL_FALSE;
+
+ /* Test image dimensions against the base level image adjusted for
+ * minification. This will also catch images not present in the
+ * texture, changed targets, etc.
+ */
+ if (image->Width != pt->width[level] ||
+ image->Height != pt->height[level] ||
+ image->Depth != pt->depth[level])
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+#if 000
+/* Although we use the image_offset[] array to store relative offsets
+ * to cube faces, Mesa doesn't know anything about this and expects
+ * each cube face to be treated as a separate image.
+ *
+ * These functions present that view to mesa:
+ */
+const GLuint *
+st_texture_depth_offsets(struct pipe_texture *pt, GLuint level)
+{
+ static const GLuint zero = 0;
+
+ if (pt->target != PIPE_TEXTURE_3D || pt->level[level].nr_images == 1)
+ return &zero;
+ else
+ return pt->level[level].image_offset;
+}
+
+
+/**
+ * Return the offset to the given mipmap texture image within the
+ * texture memory buffer, in bytes.
+ */
+GLuint
+st_texture_image_offset(const struct pipe_texture * pt,
+ GLuint face, GLuint level)
+{
+ if (pt->target == PIPE_TEXTURE_CUBE)
+ return (pt->level[level].level_offset +
+ pt->level[level].image_offset[face] * pt->cpp);
+ else
+ return pt->level[level].level_offset;
+}
+#endif
+
+
+/**
+ * Map a teximage in a mipmap texture.
+ * \param row_stride returns row stride in bytes
+ * \param image_stride returns image stride in bytes (for 3D textures).
+ * \return address of mapping
+ */
+GLubyte *
+st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
+ GLuint zoffset,
+ GLuint flags )
+{
+ struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_texture *pt = stImage->pt;
+ DBG("%s \n", __FUNCTION__);
+
+ stImage->surface = screen->get_tex_surface(screen, pt, stImage->face,
+ stImage->level, zoffset,
+ flags);
+
+ if (stImage->surface)
+ return screen->surface_map(screen, stImage->surface, flags);
+ else
+ return NULL;
+}
+
+
+void
+st_texture_image_unmap(struct st_context *st,
+ struct st_texture_image *stImage)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+
+ DBG("%s\n", __FUNCTION__);
+
+ screen->surface_unmap(screen, stImage->surface);
+
+ pipe_surface_reference(&stImage->surface, NULL);
+}
+
+
+
+/**
+ * Upload data to a rectangular sub-region. Lots of choices how to do this:
+ *
+ * - memcpy by span to current destination
+ * - upload data as new buffer and blit
+ *
+ * Currently always memcpy.
+ */
+static void
+st_surface_data(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ const void *src, unsigned src_stride,
+ unsigned srcx, unsigned srcy, unsigned width, unsigned height)
+{
+ struct pipe_screen *screen = pipe->screen;
+ void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ pipe_copy_rect(map,
+ &dst->block,
+ dst->stride,
+ dstx, dsty,
+ width, height,
+ src, src_stride,
+ srcx, srcy);
+
+ screen->surface_unmap(screen, dst);
+}
+
+
+/* Upload data for a particular image.
+ */
+void
+st_texture_image_data(struct pipe_context *pipe,
+ struct pipe_texture *dst,
+ GLuint face,
+ GLuint level,
+ void *src,
+ GLuint src_row_stride, GLuint src_image_stride)
+{
+ struct pipe_screen *screen = pipe->screen;
+ GLuint depth = dst->depth[level];
+ GLuint i;
+ const GLubyte *srcUB = src;
+ struct pipe_surface *dst_surface;
+
+ DBG("%s\n", __FUNCTION__);
+ for (i = 0; i < depth; i++) {
+ dst_surface = screen->get_tex_surface(screen, dst, face, level, i,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ st_surface_data(pipe, dst_surface,
+ 0, 0, /* dstx, dsty */
+ srcUB,
+ src_row_stride,
+ 0, 0, /* source x, y */
+ dst->width[level], dst->height[level]); /* width, height */
+
+ screen->tex_surface_release(screen, &dst_surface);
+
+ srcUB += src_image_stride;
+ }
+}
+
+
+/* Copy mipmap image between textures
+ */
+void
+st_texture_image_copy(struct pipe_context *pipe,
+ struct pipe_texture *dst, GLuint dstLevel,
+ struct pipe_texture *src,
+ GLuint face)
+{
+ struct pipe_screen *screen = pipe->screen;
+ GLuint width = dst->width[dstLevel];
+ GLuint height = dst->height[dstLevel];
+ GLuint depth = dst->depth[dstLevel];
+ struct pipe_surface *src_surface;
+ struct pipe_surface *dst_surface;
+ GLuint i;
+
+ /* XXX this is a hack */
+ const GLuint copyHeight = dst->compressed ? height / 4 : height;
+
+ for (i = 0; i < depth; i++) {
+ GLuint srcLevel;
+
+ /* find src texture level of needed size */
+ for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) {
+ if (src->width[srcLevel] == width &&
+ src->height[srcLevel] == height) {
+ break;
+ }
+ }
+ assert(src->width[srcLevel] == width);
+ assert(src->height[srcLevel] == height);
+
+#if 0
+ {
+ src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ ubyte *map = screen->surface_map(screen, src_surface, PIPE_BUFFER_USAGE_CPU_READ);
+ map += src_surface->width * src_surface->height * 4 / 2;
+ printf("%s center pixel: %d %d %d %d (pt %p[%d] -> %p[%d])\n",
+ __FUNCTION__,
+ map[0], map[1], map[2], map[3],
+ src, srcLevel, dst, dstLevel);
+
+ screen->surface_unmap(screen, src_surface);
+ pipe_surface_reference(&src_surface, NULL);
+ }
+#endif
+
+ dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
+ PIPE_BUFFER_USAGE_GPU_READ);
+
+ pipe->surface_copy(pipe,
+ FALSE,
+ dst_surface,
+ 0, 0, /* destX, Y */
+ src_surface,
+ 0, 0, /* srcX, Y */
+ width, copyHeight);
+
+ screen->tex_surface_release(screen, &src_surface);
+ screen->tex_surface_release(screen, &dst_surface);
+ }
+}