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authorBrian <[email protected]>2007-12-19 13:45:00 -0700
committerBrian <[email protected]>2007-12-19 13:45:00 -0700
commitc664302c3e34a29b4bbb02fd3789dd3f7d92849c (patch)
treeb691a49e42d79be672a6f699962327eb6fcba837 /src/mesa/state_tracker/st_public.h
parent1575763a6f57d1f13c707b709f188b0617c8955a (diff)
Fix problem with initial viewport/scissor size.
If an app never called glViewport, the viewport size was always 0 by 0 pixels. Now pass initial size to st_create_framebuffer() and initialize the viewport and scissor bounds in st_make_current(). This could also be fixed by ensuring the gl_framebuffers passed to _mesa_make_current() were initialized to the right size. But that involves allocating the renderbuffers/pipe_surfaces earlier and that runs into some other issues ATM. Also remove obsolete createRenderbuffers param to st_create_framebuffer().
Diffstat (limited to 'src/mesa/state_tracker/st_public.h')
-rw-r--r--src/mesa/state_tracker/st_public.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 558b20f1e87..ed5ef1f1590 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -55,10 +55,10 @@ void st_copy_context_state(struct st_context *dst, struct st_context *src,
uint mask);
struct st_framebuffer *st_create_framebuffer( const __GLcontextModes *visual,
- boolean createRenderbuffers,
enum pipe_format colorFormat,
enum pipe_format depthFormat,
enum pipe_format stencilFormat,
+ uint width, uint height,
void *privateData);
void st_resize_framebuffer( struct st_framebuffer *stfb,