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authorBryan Cain <[email protected]>2011-04-25 23:37:47 -0500
committerBryan Cain <[email protected]>2011-08-01 17:59:07 -0500
commitf379d8f73063a4c4d6cf379318c6b37118d46bfa (patch)
tree4781440de470ee78ba321f6713009864fe0466d9 /src/mesa/state_tracker/st_program.h
parent6f243ec25d88589747c7a595903e201b90a4d767 (diff)
st/mesa: Add a GLSL IR to TGSI translator.
It is still a work in progress at this point, but it produces working and reasonably well-optimized code. Originally based on ir_to_mesa and st_mesa_to_tgsi, but does not directly use Mesa IR instructions in TGSI generation, instead generating TGSI from the intermediate class glsl_to_tgsi_instruction. It also has new optimization passes to replace _mesa_optimize_program.
Diffstat (limited to 'src/mesa/state_tracker/st_program.h')
-rw-r--r--src/mesa/state_tracker/st_program.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index c4244df939e..67723de6d53 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -38,6 +38,7 @@
#include "program/program.h"
#include "pipe/p_state.h"
#include "st_context.h"
+#include "st_glsl_to_tgsi.h"
/** Fragment program variant key */
@@ -83,6 +84,22 @@ struct st_fp_variant
struct st_fragment_program
{
struct gl_fragment_program Base;
+ struct glsl_to_tgsi_visitor* glsl_to_tgsi;
+
+ /** maps a Mesa FRAG_ATTRIB_x to a packed TGSI input index */
+ GLuint input_to_index[FRAG_ATTRIB_MAX];
+ /** maps a TGSI input index back to a Mesa FRAG_ATTRIB_x */
+ GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+ GLuint num_inputs;
+ GLuint interp_mode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
+
+ /** Maps FRAG_RESULT_x to slot */
+ GLuint result_to_output[FRAG_RESULT_MAX];
+ ubyte output_semantic_name[FRAG_RESULT_MAX];
+ ubyte output_semantic_index[FRAG_RESULT_MAX];
+ GLuint num_outputs;
struct pipe_shader_state tgsi;
@@ -136,6 +153,7 @@ struct st_vp_variant
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
+ struct glsl_to_tgsi_visitor* glsl_to_tgsi;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
@@ -184,6 +202,7 @@ struct st_gp_variant
struct st_geometry_program
{
struct gl_geometry_program Base; /**< The Mesa geometry program */
+ struct glsl_to_tgsi_visitor* glsl_to_tgsi;
/** map GP input back to VP output */
GLuint input_map[PIPE_MAX_SHADER_INPUTS];
@@ -276,6 +295,14 @@ st_get_gp_variant(struct st_context *st,
const struct st_gp_variant_key *key);
+extern void
+st_prepare_vertex_program(struct gl_context *ctx,
+ struct st_vertex_program *stvp);
+
+extern GLboolean
+st_prepare_fragment_program(struct gl_context *ctx,
+ struct st_fragment_program *stfp);
+
extern void
st_release_vp_variants( struct st_context *st,