diff options
author | Timothy Arceri <[email protected]> | 2016-10-19 13:23:37 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 3423488d55b9c483fcdb3996eb89b424c1031d24 (patch) | |
tree | 270d90fe3fd4c090f2c8e59a3b20d0afe7d98e72 /src/mesa/state_tracker/st_program.h | |
parent | 17e28a1571b6141368fefc84cc8b0a3b4e52f8ee (diff) |
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Here we move OriginUpperLeft and PixelCenterInteger into gl_program
all other fields have been replace by shader_info.
V2: Don't use anonymous union/structs to hold vertex/fragment fields
suggested by Ian.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_program.h')
-rw-r--r-- | src/mesa/state_tracker/st_program.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index deb7009bfac..eb36ac32825 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -136,11 +136,11 @@ struct st_fp_variant /** - * Derived from Mesa gl_fragment_program: + * Derived from Mesa gl_program: */ struct st_fragment_program { - struct gl_fragment_program Base; + struct gl_program Base; struct pipe_shader_state tgsi; struct glsl_to_tgsi_visitor* glsl_to_tgsi; struct ati_fragment_shader *ati_fs; @@ -197,7 +197,7 @@ struct st_vp_variant /** - * Derived from Mesa gl_fragment_program: + * Derived from Mesa gl_program: */ struct st_vertex_program { @@ -302,7 +302,7 @@ struct st_compute_program static inline struct st_fragment_program * -st_fragment_program( struct gl_fragment_program *fp ) +st_fragment_program( struct gl_program *fp ) { return (struct st_fragment_program *)fp; } |