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authorBrian Paul <[email protected]>2008-05-07 08:55:33 -0600
committerBrian Paul <[email protected]>2008-05-07 08:55:33 -0600
commita56a59ce74b7f18f25a13992d2a2c1ae7cf973ce (patch)
tree77480d5ff607adcfa5c7688805c514e4ab5c51e3 /src/mesa/state_tracker/st_program.h
parent10b7192747087ec25f97cdfcfc062654a2d8fe6d (diff)
gallium: implement full reference counting for vertex/fragment programs
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1
Diffstat (limited to 'src/mesa/state_tracker/st_program.h')
-rw-r--r--src/mesa/state_tracker/st_program.h24
1 files changed, 23 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index d8f26da2eeb..bf07a50789e 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -34,7 +34,8 @@
#ifndef ST_PROGRAM_H
#define ST_PROGRAM_H
-#include "mtypes.h"
+#include "main/mtypes.h"
+#include "shader/program.h"
#include "pipe/p_shader_tokens.h"
@@ -115,6 +116,27 @@ st_vertex_program( struct gl_vertex_program *vp )
}
+static INLINE void
+st_reference_vertprog(struct st_context *st,
+ struct st_vertex_program **ptr,
+ struct st_vertex_program *prog)
+{
+ _mesa_reference_program(st->ctx,
+ (struct gl_program **) ptr,
+ (struct gl_program *) prog);
+}
+
+static INLINE void
+st_reference_fragprog(struct st_context *st,
+ struct st_fragment_program **ptr,
+ struct st_fragment_program *prog)
+{
+ _mesa_reference_program(st->ctx,
+ (struct gl_program **) ptr,
+ (struct gl_program *) prog);
+}
+
+
extern void
st_translate_fragment_program(struct st_context *st,
struct st_fragment_program *fp,