diff options
author | Marek Olšák <[email protected]> | 2015-10-04 18:23:33 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-10-09 22:02:18 +0200 |
commit | b55b986dc9c89a3a4fb3956dcd269216f59b06ee (patch) | |
tree | be3c0c26794c7d374acc69327a1ddcf27def74c2 /src/mesa/state_tracker/st_program.h | |
parent | f4ec81032bb9c1460794d3d843d0ffe47a181291 (diff) |
st/mesa: make Z/S drawpix shaders independent of variants, don't use Mesa IR v2
- there is no connection to user fragment shaders, so having these as
shader variants makes no sense
- don't use Mesa IR, use TGSI
- don't create gl_fragment_program, just create the shader CSO
v2: generate exactly the same shader as before to fix llvmpipe
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_program.h')
-rw-r--r-- | src/mesa/state_tracker/st_program.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index c60d2d5f803..2927d542dfc 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -59,8 +59,6 @@ struct st_fp_variant_key GLuint drawpixels:1; /**< glDrawPixels variant */ GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */ GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */ - GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */ - GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */ /** for ARB_color_buffer_float */ GLuint clamp_color:1; |