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authorMarek Olšák <[email protected]>2015-10-05 02:47:37 +0200
committerMarek Olšák <[email protected]>2015-10-09 22:02:18 +0200
commit46021ace514cf2ba91733dfcfd258073b90c0354 (patch)
treef721f82a9b88b22d94131f4ba2b91e8adbdd8b64 /src/mesa/state_tracker/st_program.h
parentde6a004035f3de5879648f8afb4670ae82f4ad02 (diff)
st/mesa: translate vertex shaders into TGSI when we get them
The translate functions is split into two: - translation to TGSI - creating the variant (TGSI transformations only) Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_program.h')
-rw-r--r--src/mesa/state_tracker/st_program.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 33d39f005b9..6f4a6a1b802 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -155,6 +155,7 @@ struct st_vp_variant
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
+ struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
@@ -434,6 +435,9 @@ st_release_tep_variants(struct st_context *st,
extern void
st_destroy_program_variants(struct st_context *st);
+extern bool
+st_translate_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp);
extern void
st_print_current_vertex_program(void);