diff options
author | Timothy Arceri <[email protected]> | 2016-10-20 14:24:03 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | e81aaeba37f5419323d8f88bc10943c77e25ed14 (patch) | |
tree | 3dc9c65fd0984128fb559aa71ed4ae4c7493995e /src/mesa/state_tracker/st_program.c | |
parent | dfcbdba47119de6c1d81a869f8625bcc3d7560a2 (diff) |
r200/i915/st/mesa/compiler: use common inputs read field
And set set inputs_read directly in shader_info.
To avoid regressions between changes this change is a squashed
version of the following patches.
st/mesa changes where:
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_program.c')
-rw-r--r-- | src/mesa/state_tracker/st_program.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 09e8d43479d..5922e7ae7ad 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -250,7 +250,7 @@ st_translate_vertex_program(struct st_context *st, * and TGSI generic input indexes, plus input attrib semantic info. */ for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) { - if ((stvp->Base.InputsRead & BITFIELD64_BIT(attr)) != 0) { + if ((stvp->Base.info.inputs_read & BITFIELD64_BIT(attr)) != 0) { input_to_index[attr] = stvp->num_inputs; stvp->index_to_input[stvp->num_inputs] = attr; stvp->num_inputs++; @@ -614,7 +614,7 @@ st_translate_fragment_program(struct st_context *st, /* * Convert Mesa program inputs to TGSI input register semantics. */ - inputsRead = stfp->Base.InputsRead; + inputsRead = stfp->Base.info.inputs_read; for (attr = 0; attr < VARYING_SLOT_MAX; attr++) { if ((inputsRead & BITFIELD64_BIT(attr)) != 0) { const GLuint slot = fs_num_inputs++; @@ -1225,7 +1225,7 @@ st_translate_program_common(struct st_context *st, * Convert Mesa program inputs to TGSI input register semantics. */ for (attr = 0; attr < VARYING_SLOT_MAX; attr++) { - if ((prog->InputsRead & BITFIELD64_BIT(attr)) != 0) { + if ((prog->info.inputs_read & BITFIELD64_BIT(attr)) != 0) { const GLuint slot = num_inputs++; inputMapping[attr] = slot; |