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authorZack Rusin <[email protected]>2007-09-28 04:33:55 -0400
committerZack Rusin <[email protected]>2007-09-28 09:12:20 -0400
commit6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e (patch)
tree66c447fff8d693fa1a39522271bd29735d7828d6 /src/mesa/state_tracker/st_program.c
parent7966e479dca22bf2d2b844d50ac5bef70614e15a (diff)
Redoing the way we handle vertex shaders for the draw module.
Diffstat (limited to 'src/mesa/state_tracker/st_program.c')
-rw-r--r--src/mesa/state_tracker/st_program.c8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 44cc33b09fb..116b59a067a 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -253,14 +253,6 @@ st_translate_vertex_program(struct st_context *st,
if (TGSI_DEBUG)
tgsi_dump( tokensOut, 0 );
-#if defined(__i386__) || defined(__386__)
- if (stvp->sse2_program.csr == stvp->sse2_program.store)
- tgsi_emit_sse2( tokensOut, &stvp->sse2_program );
-
- if (!cso->state.executable)
- ((struct cso_vertex_shader*)cso)->state.executable = (void *) x86_get_func( &stvp->sse2_program );
-#endif
-
return cso;
}