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authorTimothy Arceri <[email protected]>2018-01-29 17:33:57 +1100
committerTimothy Arceri <[email protected]>2018-01-30 09:14:36 +1100
commit2b4afaef1c4e0aeb75be570651bacf3ac7c9838d (patch)
treedd87a5a855dc6af1a094cfe5c490b9b72740ca94 /src/mesa/state_tracker/st_program.c
parent327c1a7fb3c30b639112f0d3f7c4a9b768434381 (diff)
st/glsl_to_nir: remove dead io after conversion to nir
This fixes an assert in nir_lower_var_copies() for some bioshock shaders where an unused clipdistance array has no size. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_program.c')
0 files changed, 0 insertions, 0 deletions