diff options
author | Stuart Abercrombie <[email protected]> | 2012-06-29 16:31:24 -0700 |
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committer | Marek Olšák <[email protected]> | 2012-07-04 03:48:29 +0200 |
commit | 95ce454c8c4397a67aa038d91667882e413314d3 (patch) | |
tree | 7d348f7b5cfc26ef53f86cfd05aa3c559a47ec41 /src/mesa/state_tracker/st_program.c | |
parent | 567fcd2eb9bf31d5abe9e78677a0c35e4d07e420 (diff) |
gallium/util: Save and restore vertex buffer state in util_gen_mipmap.
Calling glGenerateMipmap could overwrite vertex buffer state, leading
to incorrect rendering or crashes depending on the Gallium driver.
This was happening on WebGL Conformance test texture-size.
Before 784dd51198433e5c299da4a7742c68d21d68d1c1 this was covered up
by redundant vertex buffer validation.
Reviewed-by: Stéphane Marchesin <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_program.c')
0 files changed, 0 insertions, 0 deletions