diff options
author | Ian Romanick <[email protected]> | 2011-08-20 13:51:36 -0700 |
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committer | Ian Romanick <[email protected]> | 2011-10-07 16:39:50 -0700 |
commit | 010cc547ca8c1fb2107106b0ad0de560780ce9aa (patch) | |
tree | c653715e4bac2040927dcdbf2f353c6070984855 /src/mesa/state_tracker/st_program.c | |
parent | 2fae55666e298525fe3b5550aa2a2ebeea437710 (diff) |
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_program.c')
-rw-r--r-- | src/mesa/state_tracker/st_program.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index a4f47edfcd3..5211043de04 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -1153,8 +1153,8 @@ destroy_shader_program_variants_cb(GLuint key, void *data, void *userData) destroy_program_variants(st, shProg->Shaders[i]->Program); } - destroy_program_variants(st, (struct gl_program *) - shProg->VertexProgram); + destroy_program_variants(st, + shProg->_LinkedShaders[MESA_SHADER_VERTEX]->Program); destroy_program_variants(st, (struct gl_program *) shProg->FragmentProgram); destroy_program_variants(st, (struct gl_program *) |