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authorMarek Olšák <[email protected]>2017-02-22 19:59:27 +0100
committerMarek Olšák <[email protected]>2017-02-25 00:03:09 +0100
commite027935a795ecf546f3e4abcc25655766f9615ac (patch)
tree0022dfc08cfa224309eee5f5913fa0b9a95c7c57 /src/mesa/state_tracker/st_pbo.h
parentcc2f92b09f8ab0470106185585fdc1282da523e6 (diff)
st/mesa: don't update unrelated states in non-draw calls such as Clear
If a VAO isn't bound and u_vbuf isn't enabled because of the Core profile, we'll get user vertex buffers in drivers if we update vertex buffers in glClear. So don't do that. This fixes a regression since disabling u_vbuf for Core profiles. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_pbo.h')
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