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author | Marek Olšák <[email protected]> | 2019-10-18 13:02:15 -0400 |
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committer | Marek Olšák <[email protected]> | 2019-10-23 21:12:52 -0400 |
commit | 28199aeee5254d195b63a71c290a365da4496f75 (patch) | |
tree | 240055f5e25aa5c80218a6a4d967c692c5b62d27 /src/mesa/state_tracker/st_nir.h | |
parent | eaffdad10820661172aa8808cc20c00bc928809e (diff) |
st/mesa: assign driver locations for VS inputs for NIR before caching
fix up edge flags in the NIR pass, because st/mesa doesn't touch the inputs
after caching
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_nir.h')
-rw-r--r-- | src/mesa/state_tracker/st_nir.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_nir.h b/src/mesa/state_tracker/st_nir.h index a46422413d9..21358419aa9 100644 --- a/src/mesa/state_tracker/st_nir.h +++ b/src/mesa/state_tracker/st_nir.h @@ -51,6 +51,7 @@ bool st_link_nir(struct gl_context *ctx, struct gl_shader_program *shader_program); +void st_nir_assign_vs_in_locations(struct nir_shader *nir); void st_nir_assign_varying_locations(struct st_context *st, struct nir_shader *nir); |