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author | Brian Paul <[email protected]> | 2015-12-17 14:16:24 -0700 |
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committer | Brian Paul <[email protected]> | 2016-01-06 15:53:47 -0700 |
commit | 18038b9fd6792be794ae1be80e006542be602b2a (patch) | |
tree | 614b78f60e05f29152a94ed615c6e8c4e8ddac2a /src/mesa/state_tracker/st_manager.h | |
parent | c032ae85ee1581870a34f5faad76e5b7ddaf4090 (diff) |
st/mesa: check texture target in allocate_full_mipmap()
Some kinds of textures never have mipmaps. 3D textures seldom have
mipmaps.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_manager.h')
0 files changed, 0 insertions, 0 deletions