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authorBrian Paul <[email protected]>2012-08-24 08:31:37 -0600
committerBrian Paul <[email protected]>2012-08-24 14:08:57 -0600
commitd47a6ada9ca9670c60fc141fabadf40c63031c08 (patch)
treef39bc5068fec91606b1e03c7c602a864c1e89762 /src/mesa/state_tracker/st_manager.c
parentba7218061b6a6c09d5d20f12de6267673276e094 (diff)
mesa: add texture target field to ChooseTextureFormat() driver hook
This will let us choose the actual hardware format depending on the type of texture. v2: fixup radeon, nouveau, intel and swrast drivers too Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_manager.c')
-rw-r--r--src/mesa/state_tracker/st_manager.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index c050048aa5d..df73d0e1bf1 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -533,7 +533,7 @@ st_context_teximage(struct st_context_iface *stctxi,
else
internalFormat = GL_RGB;
- texFormat = st_ChooseTextureFormat(ctx, internalFormat,
+ texFormat = st_ChooseTextureFormat(ctx, target, internalFormat,
GL_BGRA, GL_UNSIGNED_BYTE);
_mesa_init_teximage_fields(ctx, texImage,