summaryrefslogtreecommitdiffstats
path: root/src/mesa/state_tracker/st_manager.c
diff options
context:
space:
mode:
authorRob Clark <[email protected]>2016-08-31 17:44:01 -0400
committerRob Clark <[email protected]>2016-09-26 15:29:17 -0400
commitecd6fce2611e88ff8468a354cff8eda39f260a31 (patch)
treef4c281475a9dfb836cf9c9ff1853de0edc850bc6 /src/mesa/state_tracker/st_manager.c
parente0ec1c31345aa8f47b5dea16d26be4420bd908ad (diff)
mesa/st: support lowering multi-planar YUV
Support multi-planar YUV for external EGLImage's (currently just in the dma-buf import path) by lowering to multiple texture fetch's for each plane and CSC in shader. There was some discussion of alternative approaches for tracking the additional UV or U/V planes: https://lists.freedesktop.org/archives/mesa-dev/2016-September/127832.html They all seemed worse than pipe_resource::next Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_manager.c')
-rw-r--r--src/mesa/state_tracker/st_manager.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index e2da054d2a5..fece5d5dffd 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -845,6 +845,7 @@ st_manager_get_egl_image_surface(struct st_context *st, void *eglimg)
return NULL;
u_surface_default_template(&surf_tmpl, stimg.texture);
+ surf_tmpl.format = stimg.format;
surf_tmpl.u.tex.level = stimg.level;
surf_tmpl.u.tex.first_layer = stimg.layer;
surf_tmpl.u.tex.last_layer = stimg.layer;