diff options
author | Rob Clark <[email protected]> | 2016-08-31 17:44:01 -0400 |
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committer | Rob Clark <[email protected]> | 2016-09-26 15:29:17 -0400 |
commit | ecd6fce2611e88ff8468a354cff8eda39f260a31 (patch) | |
tree | f4c281475a9dfb836cf9c9ff1853de0edc850bc6 /src/mesa/state_tracker/st_manager.c | |
parent | e0ec1c31345aa8f47b5dea16d26be4420bd908ad (diff) |
mesa/st: support lowering multi-planar YUV
Support multi-planar YUV for external EGLImage's (currently just in the
dma-buf import path) by lowering to multiple texture fetch's for each
plane and CSC in shader.
There was some discussion of alternative approaches for tracking the
additional UV or U/V planes:
https://lists.freedesktop.org/archives/mesa-dev/2016-September/127832.html
They all seemed worse than pipe_resource::next
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_manager.c')
-rw-r--r-- | src/mesa/state_tracker/st_manager.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index e2da054d2a5..fece5d5dffd 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -845,6 +845,7 @@ st_manager_get_egl_image_surface(struct st_context *st, void *eglimg) return NULL; u_surface_default_template(&surf_tmpl, stimg.texture); + surf_tmpl.format = stimg.format; surf_tmpl.u.tex.level = stimg.level; surf_tmpl.u.tex.first_layer = stimg.layer; surf_tmpl.u.tex.last_layer = stimg.layer; |