diff options
author | Nicolai Hähnle <[email protected]> | 2017-10-10 13:58:44 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-10-10 13:58:44 +0200 |
commit | d245724399b7ac9e2ddf99d381f7fe092204006a (patch) | |
tree | dfe3d07df0a1f8611496d66ef6607c93bd30a243 /src/mesa/state_tracker/st_manager.c | |
parent | a2c8812f919c59933605c5942d6613e14ec8b3d1 (diff) |
st/mesa: fix switching from surface-based to non-surface-based textures
This can happen with surface-based texture objects derived from EGL
images, since those aren't immutable.
Fixes tests in dEQP-EGL.functional.sharing.gles2.multithread.random.images.teximage2d.* and others
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker/st_manager.c')
-rw-r--r-- | src/mesa/state_tracker/st_manager.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index 50bc3c33c62..aef87ea8b75 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -694,7 +694,7 @@ st_context_teximage(struct st_context_iface *stctxi, stObj = st_texture_object(texObj); /* switch to surface based */ if (!stObj->surface_based) { - _mesa_clear_texture_object(ctx, texObj); + _mesa_clear_texture_object(ctx, texObj, NULL); stObj->surface_based = GL_TRUE; } |